We all know what I'm going to say. A.
'A' used to be a cap that was basically free. Perhaps TOO easy then. Now, every time I play, I see A take over 10 mins to be taken and kept, if it happens at all. (this is on 64p servers, FYI) Germans just get in the building too quickly and can hold the building too well.
I don't need to tell the map designer this, but A is a vantage point which when under Allied control, helps in the cap of B, keeps Germans from being too confident between A/C, and can suppress D firing positions. Like RedOct, this map gets bogged down on A very very often.
We can probably assume the level designers are aware of this, but still, let's give them feedback. Leave a comment, tell them what you think.
'A' used to be a cap that was basically free. Perhaps TOO easy then. Now, every time I play, I see A take over 10 mins to be taken and kept, if it happens at all. (this is on 64p servers, FYI) Germans just get in the building too quickly and can hold the building too well.
I don't need to tell the map designer this, but A is a vantage point which when under Allied control, helps in the cap of B, keeps Germans from being too confident between A/C, and can suppress D firing positions. Like RedOct, this map gets bogged down on A very very often.
We can probably assume the level designers are aware of this, but still, let's give them feedback. Leave a comment, tell them what you think.