Also, regarding the sequel, there are quite a lot of things that could be worked on:
1. 1st person cover system or just ditching the cover system completely in favour of more fluid movement coupled with leaning and such. If they do choose to stay with the 3rd person one, they should at least make right click bring you into IS instead of just zooming slightly because it makes shooting out of cover impossible on authentic and since such a big emphasis is placed on such an arbitrary cover system, I think they should have put more thought into it.
2. Better AI; the AI as it is just provides nice targets you can suppress and then flank or pick off. I for one would like a more dynamic AI that would try to do the same to you. Would make for much more intense and dynamic battles.
3. The maps should be less linear and the cover should look less artificial. In my opinion more freedom while moving around the map would be a great idea. Either completely or at least semi unlinear. While I thought the last chapter when you fight the FJ was the best one, it did seem really, really linear once you got into the actual village since you were constantly being guided down a single path with no chances of flanking.
4. Less or no 'solo Baker' sidequests where you have to do things on your own. If a game places such an emphasis on squad combat, it should be consistent. I didn't really find the solo parts fun at all because of the suppression system and static AI.
5. While destructable cover is nice, an even better way to improve it would be to add penetration. I just feel that doing one without the other is rather silly and pointless.