I found out that boss fight is less fun then before now, because :
Patriarch : It seems the damage on the SMG was too much, it can kill an full armored/health medic in 2 seconds, and since pat just shoot with out any warning and can walk into you tracking you at the same time he shoots, its simple too much and its not fun to die that way.
Hams : The rage feature he does when he is "red" should have an cooldown, if you left alone with an red hams playing with any perk out of zerk and medic you just will die, better to just type suicide in the console. Even with zerk its too hard, since dosent matter how much parry you do to hams, he will just continue to rage into you until you are dead.
I dont know if I am missing something, but unless they nerf the SMG damage to the same of before or less and fix the hams rage fighting agains bosses will just become teams of half medic half bezerkers.
I would like to suggest the removal of doors destruction by bosses, it was an nice feature for medium/advanced players that dosent make the game easier, just make it more fun to play since you have more resources to use in the fight.
Patriarch : It seems the damage on the SMG was too much, it can kill an full armored/health medic in 2 seconds, and since pat just shoot with out any warning and can walk into you tracking you at the same time he shoots, its simple too much and its not fun to die that way.
Hams : The rage feature he does when he is "red" should have an cooldown, if you left alone with an red hams playing with any perk out of zerk and medic you just will die, better to just type suicide in the console. Even with zerk its too hard, since dosent matter how much parry you do to hams, he will just continue to rage into you until you are dead.
I dont know if I am missing something, but unless they nerf the SMG damage to the same of before or less and fix the hams rage fighting agains bosses will just become teams of half medic half bezerkers.
I would like to suggest the removal of doors destruction by bosses, it was an nice feature for medium/advanced players that dosent make the game easier, just make it more fun to play since you have more resources to use in the fight.
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