Ahh, gotta laugh at all the hating here from RO fanboys. You affraid bf3 will steal HoS's show ? I'd imagine the reason to list prone as an feature is because it was missing from bfbc2, and due to that, there was quite a lot *****ing on the bfbc2 pc forums about it.
64 players, destructible enviroments, awesome sounds(i'd assume since they were epic in bc2 already) it will definetly give HoS a run for it's money.
Well, sadly, I'm sure BF3 will have way more players then RO2, because EA has the sorta multi-million-dollar-advertising budget to get major TV/Radio and promo events.
I think the reason alot of people hate on BF/DICE is because they have been basically rehashing the same formula ever since BF42.. and frankly, the only thing I think they've innovated since then is the Radial-Menu (further improved in BC2 to just "hit the button", which works better then half the time imo, but still needs some tweaking).
Since they, they have just been tweaking their original formula over and over again, re-adding things they ALREADY HAD and calling them features is a bit.. lame.. maybe they are 'trying to get it right', but they need to invest alot of time into other things, like a server browser that works from the release of their friggen $60 product....
Also, you have got to realize alot of the people here from RO/KF and the like, are here because they appreciate a fairly-open, helpful, mod-friend company that doesn't appear to just be about milking their customers.. of which EA/DICE is.. not.
That said, I really enjoyed BF:BC2 for what it was.. I think RO2 will be a more 'fullfilling' experience though.. they are similar games, but not the same, as most everyone knows. I actually even more greatly liked BF:Heroes because it didn't pretend to be anything more then a casual BF-like-game (heavily centered on micro-payments mind you..).