Great to see the forums back up again, and also such a wonderful job on the Tactical Response patch, wow I'm really loving all the new stuff!
Except for one critical part: All of the foliage meshes (trees, bushes, etc.) that were introduced into the SDK package library with Black Forest (I don't remember the exact name of the package, but I believe it was something along the lines of "RS_New_Foliage"), are now gone. Which means all the custom maps that referenced those meshes are now missing them as well.
I have spoken to a couple other mappers who have the same issue, having lost many hours of work because of this sudden disappearance. My own upcoming Witching Hour map made extensive use of especially the swamp-like trees from that package, causing the entire outdoor forest area to now look completely gutted and barren.
Is this an intentional removal, or just a temporary one? I realize your desire to clean up the SDK packages by removing assets that are unused in the official maps, but doing it after them being available for more than half a year is now causing a massive backlash on many custom mappers who made use of them.
I sincerely hope that it is just a temporary thing related to the preview version of the patch, but if it is not then I would like to humbly beg you to undo that removal, or at least re-insert the package into the SDK library so that we can "replant" the missing foliage, as it were.
Except for one critical part: All of the foliage meshes (trees, bushes, etc.) that were introduced into the SDK package library with Black Forest (I don't remember the exact name of the package, but I believe it was something along the lines of "RS_New_Foliage"), are now gone. Which means all the custom maps that referenced those meshes are now missing them as well.
I have spoken to a couple other mappers who have the same issue, having lost many hours of work because of this sudden disappearance. My own upcoming Witching Hour map made extensive use of especially the swamp-like trees from that package, causing the entire outdoor forest area to now look completely gutted and barren.
Is this an intentional removal, or just a temporary one? I realize your desire to clean up the SDK packages by removing assets that are unused in the official maps, but doing it after them being available for more than half a year is now causing a massive backlash on many custom mappers who made use of them.
I sincerely hope that it is just a temporary thing related to the preview version of the patch, but if it is not then I would like to humbly beg you to undo that removal, or at least re-insert the package into the SDK library so that we can "replant" the missing foliage, as it were.