So. I have a question, which I didn't see when I did a search for it.
How come, the Sniper/Marksman have binoculars but they can't spot arty coordinates?
Since these guys are supposedly somewhat better trained than your average grunt with a Mosin, and they're usually someplace where they have a long field of view towards the enemy, it makes sense to me that they ought to be able to place coordinates for arty.
They should not be able to call for it over the radio though, and if the SL spots for arty his coordinates should override the snipers.
It kind of frustrates me when I'm the sniper and I see a good place for an arty barrage and I can't spot it for the SL and he can't see it because he's busy directing his squad.
Otherwise I can't see much reason for the sniper to have binocs, because unless you're playing on a dedicated sniper map there really aren't any stock maps that have a sight line long enough that you'd have to use the bniocs over the rifle's scope to make an ID on a target.
How come, the Sniper/Marksman have binoculars but they can't spot arty coordinates?
Since these guys are supposedly somewhat better trained than your average grunt with a Mosin, and they're usually someplace where they have a long field of view towards the enemy, it makes sense to me that they ought to be able to place coordinates for arty.
They should not be able to call for it over the radio though, and if the SL spots for arty his coordinates should override the snipers.
It kind of frustrates me when I'm the sniper and I see a good place for an arty barrage and I can't spot it for the SL and he can't see it because he's busy directing his squad.
Otherwise I can't see much reason for the sniper to have binocs, because unless you're playing on a dedicated sniper map there really aren't any stock maps that have a sight line long enough that you'd have to use the bniocs over the rifle's scope to make an ID on a target.