I like it. It makes the game much more intence.
If anything all zeds must have a suicide move if they are let alone for too long.
The games I play usually go like this.
click, click, click, click, Scracke coming from the stairs, click, click, click, click, Double fleshpound here, click, click, click.
But since the husks are way worse killing machines than FP and SC now the game has much more cooperation needed. Since I have bloat resistance and the other Zerker have sonic we tell eachother when there is a threat or if a husk is coming from somewhere so that the Commando or the Medic can take it down before it even starts running towards us. This promotes more communication which I believe is good for the game.
I think that the Husk does too litle damage. For the only ranged zed all you need to do is jump and you are good. The husk must make something like the Nuke so that it promotes more cooperation. Zerkers should be afraid of husks ...