Anyone on these forums will have no doubt noticed by now, that a lot of people have a problem with TWI releasing gameplay-altering paid DLC. I am among those who disagree with it, though I respect the fact that TWI have every right to do it if they decide to; just that my issue was their promise not to and by breaking this promise, they have left me a tad demoralised.
Though that's enough of my whining. I have observed that everyone who has been upset by it have done very little other than complain, so here is a thread that will hopefully provide some more constructive feedback and not just endless nerd rage. TWI are professionals and I have faith that they want to keep as much of the playerbase as happy as possible, so maybe there's a fraction of a chance they might want to do something to restore faith to the recently upset. They may not act upon these suggestions, but I'd hope they will at least read and hopefully reply.
I'll start off by acknowledging that the DLC is now here to stay, regardless of what happens. There is no way to undo it's release short of refunding everyone who has bought it(not happening). Though people wont share my opinions, the reason I personally dislike this form of DLC is that it simply splits the 'haves' and 'have nots' by their wallets, leaving some of the gameplay of KF purely available through paying money; something TWI had promised us that they would not do to us.
I have no quarrel with releasing weapons for money, per se, provided there are ways to at least earn these weapons for free. Thus, I would have far preferred this to have been an early access release(an idea I threw out on the News Threads and got a few positive replies). I'm not saying you just give us these weapons out of the blue, merely that there are free methods of obtaining them.
1)Simple, bog standard early release. The weapons are released for free at a later date. Since you can't just spring that on the paying players at any recent time, I would be very happy if you just gave them out free even a year into the future. For me, it would still be free content, leaving a good enough reason to still pay.
2)Having them earnable through achievements or extensive playthrough. TF2 does it; it merely leaves the paying option as a shortcut. Something I'm personally totally cool with. Items earned are a lot more rewarding than items bought. Hell, even make it incredibly difficult. Like, incredibly difficult! Something for players to strive towards, because I see a lot of high level perks just casually cruising through the easier difficulties.
3)Event rewards. Essentially, the same as 2, only with small timeframes to earn them in. So long as there's at least a tiny window for them to be earned, it would greatly restore my faith. Hopefully some other players' too.
Kind of surprised that nobody else has made an ideas&suggestions thread about this. I'm expecting the usual "You should be greatful and pay for things" replies, but in the end; it's not about the money. I just dislike that the only way anybody will ever be able to enjoy those 4 weapons is by them or their friends shelling out money. The tiniest windows of opportunity to earn them rather than buy them would honestly make me so happy and TWI would get to keep their promise, as we'd never really be forced to buy anything. There would just be a lot of advantages to do so. And people that are very desperate to contribute funds can still just buy them anyway. Everyone is happy.
Edit: "Forced to buy" is probably a poor choice of words. Hopefully, you'll understand that I kind of mean content that's only exclusively available via paid DLC. But to reiterate, as long as it's free to gain at some point, I would not mind how many advantages you create by paying for weapons.
Though that's enough of my whining. I have observed that everyone who has been upset by it have done very little other than complain, so here is a thread that will hopefully provide some more constructive feedback and not just endless nerd rage. TWI are professionals and I have faith that they want to keep as much of the playerbase as happy as possible, so maybe there's a fraction of a chance they might want to do something to restore faith to the recently upset. They may not act upon these suggestions, but I'd hope they will at least read and hopefully reply.
I'll start off by acknowledging that the DLC is now here to stay, regardless of what happens. There is no way to undo it's release short of refunding everyone who has bought it(not happening). Though people wont share my opinions, the reason I personally dislike this form of DLC is that it simply splits the 'haves' and 'have nots' by their wallets, leaving some of the gameplay of KF purely available through paying money; something TWI had promised us that they would not do to us.
I have no quarrel with releasing weapons for money, per se, provided there are ways to at least earn these weapons for free. Thus, I would have far preferred this to have been an early access release(an idea I threw out on the News Threads and got a few positive replies). I'm not saying you just give us these weapons out of the blue, merely that there are free methods of obtaining them.
1)Simple, bog standard early release. The weapons are released for free at a later date. Since you can't just spring that on the paying players at any recent time, I would be very happy if you just gave them out free even a year into the future. For me, it would still be free content, leaving a good enough reason to still pay.
2)Having them earnable through achievements or extensive playthrough. TF2 does it; it merely leaves the paying option as a shortcut. Something I'm personally totally cool with. Items earned are a lot more rewarding than items bought. Hell, even make it incredibly difficult. Like, incredibly difficult! Something for players to strive towards, because I see a lot of high level perks just casually cruising through the easier difficulties.
3)Event rewards. Essentially, the same as 2, only with small timeframes to earn them in. So long as there's at least a tiny window for them to be earned, it would greatly restore my faith. Hopefully some other players' too.
Kind of surprised that nobody else has made an ideas&suggestions thread about this. I'm expecting the usual "You should be greatful and pay for things" replies, but in the end; it's not about the money. I just dislike that the only way anybody will ever be able to enjoy those 4 weapons is by them or their friends shelling out money. The tiniest windows of opportunity to earn them rather than buy them would honestly make me so happy and TWI would get to keep their promise, as we'd never really be forced to buy anything. There would just be a lot of advantages to do so. And people that are very desperate to contribute funds can still just buy them anyway. Everyone is happy.
Edit: "Forced to buy" is probably a poor choice of words. Hopefully, you'll understand that I kind of mean content that's only exclusively available via paid DLC. But to reiterate, as long as it's free to gain at some point, I would not mind how many advantages you create by paying for weapons.
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