They make gameplay even worse, and by that I mean more messy, spammy and enforcing even more running. Not everyone is a fan of that.
I think those special zeds should be kept in separate difficulty modes. Named, for example "+", these modes would retain basic health / speed statistics but offer those additional zeds. So that way we'd have 'vanilla' hard and hard+, hoe, hoe+, etc. And there could be even more special zeds in these modes, for example sirens with pull ability, etc.
I think those special zeds should be kept in separate difficulty modes. Named, for example "+", these modes would retain basic health / speed statistics but offer those additional zeds. So that way we'd have 'vanilla' hard and hard+, hoe, hoe+, etc. And there could be even more special zeds in these modes, for example sirens with pull ability, etc.
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