Tripwire KF balancing seems bad. I wish they would balance it as good as Red Orchestra 2.
Why is katana worth 100 pounds more than it was before? Why Multichamber takes 10 blocks and comes only with 65 ammo? Why Musket doesn't have same price for all perks like LAR? Why M99 bullet costs 250 Pouds? Why M99 takes 13 blocks and not 12? Why the hell is seeker6 so underpowered? Why is AK-47 worth 1000 Pounds off perk, while LAR is only 200? ...
I have tons of quastions about strange balance decisions.
Because the Musket and M99 are OP. Same as Flares, and same as many things in this game. Likewise, the Seeker isn't underpowered, you just have to learn how to use it, and in what situations to use it in. And the Katana was given a price rise due to Zerk being being a broken perk, and getting an AoE buff that it really didn't need; but I don't really want to go into that balance stuff tonight (I hear Arblarg's lurk round these parts...).
Maddoxx, getting 4 bolts into a FP's head is not hard. I see people do it all the time on servers in Australia; and some times these people aren't really that great (not that I can talk). So no, it is not rare that a Sharp can hit a FP 4 times in the head with a Crossbow. Not rare at all. Rare is seeing someone take on a FP with a Lar, or as a Commando with or without a M32. The Crossbow is everyday pub stuff. And it has 36 bolts. Live with it.
Upvote
0