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PC 1015 Bugs & Undocumented Changes

Buying a second magnum resets your bullet count to 40/80 in trader menu if you previously had more than 40 bullets in your single magnum... and Dying drops only one magnum from player when was carrying dual magnum before dying (might be also possible for other weapons)... http://forums.tripwireinteractive.com/showthread.php?p=1461022#post1461022


Also game seems more silent when you start to go away from where all the others are (like 30-50 meters maybe), sometimes you don't even ear the weapons sound!
 
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Something I've noticed using the medic assault rifle: sometimes during trader breaks, when I switch between weapons, the top-tier medic assault rifle will lose a small number of rounds from its mag, typically 1-3. This is especially noticeable immediately after auto-filling to max ammo, only to find that the rifle is down a couple rounds. I'm not sure what triggers this, since it doesn't happen all the time when switching. Doesn't really have a huge impact since the ammo is basically negligible, but it is quite annoying. Not sure if this ever happens mid-wave, since I can't be bothered to stare at my ammo count in late game.
 
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