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Looks pretty good mate. I've been learning the basics of UE4 and now want to go back to UDK and make maps for KF. Do you have a blog or videos etc that show how you did any of this? Just curious.
What makes KF1 better:
- Bigger levels
- Lots of open space to explore
- More weapons
- grittier but more humourous at the same time
- Aiming feels more difficult but more rewarding as a result
- recoil, reloading, and shooting feels more impactful
What makes Kf1 worse then KF2
- outdated...
Not everyone can use patreon. Small sites still have to rely on ads, patreon is only for people with massive audiences to begin with. Whitelisting sites you support is the way to go.
Last few matches I've actually had a better framerate.
Playing it everything on high
i7 4770k
GTX 780M
32GB Ram
I used to get frame dip problems but haven't noticed any in a while.
If everyone keeps blocking ads everything will end up becoming paid subscriptions. Hell half of the successful YouTube creators are on Patreon already.
What else do I play?
Ghost in the Shell online, it's great. Also Killing floor obviously.
Once trails of cold steel releases in Europe on the vita I'll be playing that.
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