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Hello, I am an old Red Orchestra Ostfront 41-45 player that loved that game due to its realistic gameplay with long and bitter firefights that required good team coordination and fire and maneuvre and that provided for challenging battles that rewarded thinking and teamplay over fast player...
Sorry for being a rivetcounter but the rendering of the m102 105mm Howitzer includes a feature that was added post Vietnam War; what I am specifically talking about is the protusion in front of the recoil mechanism above the barrel, as seen in this in game picture from your website media...
What is the best server (Euro zone) for bot farming available, I am looking for max number of bots, recruit level and little to no other human playere?
Several times an hour 4-6 on average I get a massive ping of 988ms.
It happens on every server I play on without exception and takes up the entire bandwith of my internet connection.
I have checked that Windows update is not running and that no application or program is using up the bandwith...
Following achievements is not unlocking:
Master Of Tutorials
Boot Camp
Advanded Leadership Camp (typo isn't it? should be advanced)
Leadership Camp
Support Camp
Armored Camp
Recruit
Soldier
Veteran
Hero
Stonewall
Unhatched Bronze
Sharpshooter Bronze
Have you noticed that the MG34 on the tripod is of the production type exterior but of pre-production variant 1 & 2 functions with variable rates of fire so when you press '6' you can switch between 8-900 rpm and a rate of fire at about 500 rpm?
Don't really understand why that option was...
I am frustrated that I can't bind the ironsight to other than the Mousebutton 2 as I like to use the thumb button for ironsight amongst other things.
I don't want to manipulate an .ini file and what not I want to be able to rebind commands and actions in the 'Game Settings' menu as the other way...
It appears that the option for setting the iron sight to zero have been removed and that is bloody annoying as it totally removes any situational awareness left after the FOV limit of 75 degree maximum.
Don't know if it due to my low horse power PC that forces these options on me or it is...
Have you noticed that the 'deployed' symbol when using machine guns from the deployed position is showing the front end of the MG42? - might be a hint that the MG42 will be in the game at some time in the future...
Today is the 70th anniversary of the german invasion of the Union of Sovjet Socialist Republics better known as Operation Barbarossa(Unternehmen Barbarossa) or the beginning of the Great Patriotic war depending on one's perspective.
Had it not been for Adolf Hitlers lust for domination there...
As we have seen in the latest RO:HOS videos the sovjet hero weapon is the AVT 40 but why not chose the AVS 36 instead? It has a 15 round magazine instead of the AVT 40's 10 round capacity and while 15 rounds are not much compared to the MkB 42's 30 it is still more than the measely 10 round the...
We all know the achievements that can be unlocked in RO:OST 41-45 and they could be further expanded in the universe of the brutal fighting that took place in Stalingrad.
The battles in Stalingrad were not for the weak or squeamish and a great deal of atrocities and brutal and callous...
I've been wondering for some time what type of the Panzer V/Panther is used in Red Orchestra? The reason for my wondering is the physical appearance of the one we have now seems to be sporting parts from the Panther A/D as well as from the Panther G. :confused:
What it looks like to me is...
At the moment it cost no endurance to strafe in RO, even while sprinting, and that is contrary to what it is in real life so my suggestion is to add fatique when strafing is used in the same manner as when sprinting and jumping - that is it should be possible to run out of stamina when strafing...
Is it possible to introduce a more realistic approach for using artillery, especially response time, when calling for an artillery strike? At the moment one barely has used the radio when the first rounds start impacting and that is not how artillery works in real life.
Firstly, after recieving...
My suggestion to keep nadespamming from ruining the game and to push players to employ the grenades in a more realistic way is this:
Instead of every single non-squad leader player starting with 2 grenades then have each side have a pool of grenades as a kind of "grenade-reinforcements" and...
Being inspired by the Hitler Youth Player Model in RO thread I was wondering how many of us wants more ingame realism in the form of including "political incorrect" units like Waffen SS, Hitler Youths, NKVD etc. etc. and more gore, like getting gutted when hit in the abdomen, brains being...
Why is it necessary to press "f" in order to be able to hipshoot with the machine guns when in reality the gun would have been carried in the close combat stance rather than in the marching stance as it is now? - This is kind of perplexing and hard to accept that when moving in a combat...
Will Orel 88 vs 76 be upgraded with the Pz IV H and perhaps the newly skinned Pz III and StuG III ?
Also if I might come with a suggestion to the map as a whole: Please remove the satchels from the ordinary tank crew and instead make available the engineer class who's job it is to demolish...
In order to counter the difficulty of destroying tanks when firing at the turrets with seemingly no effect, even when penetrated, I suggest that when a tank is hit and penetrated in the turret by any kind of AT-weapon, be it tank guns or otherwise, that the crew automatically bails out in order...
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