The only Zed with the grab-ability is the normal Clot.
When I think about it, why not give the Stalker the ability also?
I dont find the Stalker very dangerous, she is hardly more harmful than the ordinary clot. Yes, you cannot see her in the distance, but she always get shot within 20 meters by any class on the average suicidal game. She does not have the modeltextures of ''The Hidden'' (HL2 mod), making it quite easy to spot her, being non-commando.
Why not make her a bit more dangerous by giving her the grab-ability? Would make the commando and zerker more useful imho. I regularly see players run close past to Stalkers that are in their sweeping animation but never really... hit.
When I think about it, why not give the Stalker the ability also?
I dont find the Stalker very dangerous, she is hardly more harmful than the ordinary clot. Yes, you cannot see her in the distance, but she always get shot within 20 meters by any class on the average suicidal game. She does not have the modeltextures of ''The Hidden'' (HL2 mod), making it quite easy to spot her, being non-commando.
Why not make her a bit more dangerous by giving her the grab-ability? Would make the commando and zerker more useful imho. I regularly see players run close past to Stalkers that are in their sweeping animation but never really... hit.