Hello, i have been getting these freezes/skips where it would happen randomly (sometimes 5 minutes and then the next one would be 30mins into the game) and the game would freeze and then after a couple of minutes it would sometimes continues but it would have weird texture's, and my ui would be screwed up, and sometimes it will completely freeze my computer and i have to restart. the next time it happens (which i know it will) i will take a screenshot of what it looks like...
my computer specs are:
AMD athlon 7750 2.8ghz dual core
4gb (3.5gb recognized by windows XP home 32bit) ram 800mghz
wd 750gb 7200rpm sata (secondary)
wd 160gb 7200rpm sata (main)
PNY 9800 GT 1gb energy efficient PCI express X16
i already tryed defraging both of my drives and validated the file integrity of killing floor and defragmented the files through steam.
i am going to try the opengl render again through the killingfloor.ini which seemed to have fixed it temporarly, but i havent had time to play alot lately.
PS i have updated Directx and even had to repair my windows to make sure none of the directx files where corrupted.... so i dont know what it is...
UPDATE!!! 06-10-2010
ok i have tryed doing this:
turning precache on and off.
changing the cache size (size for ram)
tryed Directx 8 and 9
tryed downloading the files from yoshiro and replaced my files with them.....
tryed defragmenting both the hard drive and just my game files
i have tryed all of the hang map options (i forgot which ones...)
so far the only thing that seems to help is making the render OpenGL and even then i get a freeze every once in awhile....
also, i dont know if this will help or not, but everything in the background (like Ventrilo, Teamspeak, and MSN) run fine with no problems (every once in awhile it will effect them and i have to either restart or throw my computer into hibernate so it will stop the process for killing floor)
my computer specs are:
AMD athlon 7750 2.8ghz dual core
4gb (3.5gb recognized by windows XP home 32bit) ram 800mghz
wd 750gb 7200rpm sata (secondary)
wd 160gb 7200rpm sata (main)
PNY 9800 GT 1gb energy efficient PCI express X16
i already tryed defraging both of my drives and validated the file integrity of killing floor and defragmented the files through steam.
i am going to try the opengl render again through the killingfloor.ini which seemed to have fixed it temporarly, but i havent had time to play alot lately.
PS i have updated Directx and even had to repair my windows to make sure none of the directx files where corrupted.... so i dont know what it is...
UPDATE!!! 06-10-2010
ok i have tryed doing this:
turning precache on and off.
changing the cache size (size for ram)
tryed Directx 8 and 9
tryed downloading the files from yoshiro and replaced my files with them.....
tryed defragmenting both the hard drive and just my game files
i have tryed all of the hang map options (i forgot which ones...)
so far the only thing that seems to help is making the render OpenGL and even then i get a freeze every once in awhile....
also, i dont know if this will help or not, but everything in the background (like Ventrilo, Teamspeak, and MSN) run fine with no problems (every once in awhile it will effect them and i have to either restart or throw my computer into hibernate so it will stop the process for killing floor)
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