that would make it second along with every other weapon excepting the crossbow.if im not mistaken, the LAR has the second highest headshot multiplier (2.0) in the game. this makes it a head popping beast even for non-ss players. in my opinion, the LAR is a zerkers best secondary weapon.
this is the first ive heard that someone didn't like the sights on the lar. if they bother u too much, try the HC. its not as dmg heavy as the LAR but has lots of ammo and a fast fire rate.
oh and i love the M1 w/Bayonette idea. THAT would be a zerkers best friend. lol
all weapons have 2x headshot mult iinm.
I use exclusively the handcannon already, far more useful than the LAR, and the ironsight is much less annoying.
Precision isn't an issue here, it's ease of use. all ironsights in the game are 100% accurate anyway (except for the EBR, which sucks), and if you know what you're doing with dualies, it's almost as easy to clock headshots with those as it is with the LAR ironsights, and given the higher DPS and MUCH faster reloading with dual handcannons, it makes the LAR obsolete.
The ring thing seriously hampers your field of vision and is distracting and annoying to boot, makes it harder to use than the pistol ironsight IMO, though at least it's better than the EBR (EBR needs a reflex sight, but that's a topic for another thread...)
LAR needs either a real scope, or no sights at all.
Whole point of a low-power scope is to improve accuracy without lowering FoV, which, IMO, is what the LAR needs to begin with. SS perk lacks a real scoped rifle, and giving one to the LAR would fill that void while improving weapon balance for the perk.
And yes, people have been mounting scopes on those Winchesters forever. If it's good enough for hunters, it should be perfectly reasonable to expect to see them in the hands of sharpshooters.
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