The real problem with an every more "realistic" mode than realistic mode is that you will never get more than about 3 people to agree on what their definition of "realistic" is. Everyone has their own opinion on what realistic is. What the realism mode in ROHOS will be is the TWI devs version of realistic, based off our our own real world research, our opinions, and the feedback we've taken from the community.
And I don't really think the community is divided into 3 categories that are (mainstream gamers, RO:Ost/RO:Mod fans, and those that want something more realistic than RO:Ost). I think the community is actually quite a bit more diverse than that. Also, I think there is a large group of people (myself included) that feel like ROHOS should be both more realistic AND easier to play than RO:Ost. Features like the controlled breathing system and FOV correction, mantling, bipod camera, etc make the game more realistic and easier to play. There are also those (like me) that want the actual combat (gun usage, player damage, player movement, etc) to be very realistic, but would like to have more information about the tactical situation so they can actually find the objectives and find other players to fight.
There is also a group of people that have been around since the mod times that want RO to be overly complex and unrealistically difficult. I'm not sure why these people don't understand after 6 years that we don't make that type of game
just a little question
in some other post you guys said you researched how the human eye works
and in another post you said you took some time on the range to see how those different weapons handle
so WHY for christ sake are you praising freeaim whilst in ironsights as realistic? (in the vids)
if you did research on how the eye works you would have noticed that if you aim down the sights they allways stay dead in the center
period
it would be a different matter if you actually could focus on a slightly different spot whilst having the iron sights aligned, but then they would be pretty blurred
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