It's great. Change the resolution in the UT2004.ini and then set your FOV to 100 in the menu. I htink you can set it to more offline (104 would be optimal for 16:10) but 100 is the perfectly acceptable max online. Compromise? Maybe, but one everyone can be happy with, imo.
Here are some more:
Doom equipment and enemies in Invasion:
Cluttered look in UT2004 using the style of DM-Aristocracy (<- must-have!):
Elegant looking indoor-outdoor hybrid with an egyptian theme (I'm not much of a fan of UT's egyptian maps, because most tend to look very similar but some stand out as very well done. This is one of them):
Cool clean sci-fi map:
Original looking visual style using clean architecture and stock-textures (arborea packages):
Fantasy castle map with lighting other than blue/orange.
Here are some more:
Doom equipment and enemies in Invasion:
Cluttered look in UT2004 using the style of DM-Aristocracy (<- must-have!):
Elegant looking indoor-outdoor hybrid with an egyptian theme (I'm not much of a fan of UT's egyptian maps, because most tend to look very similar but some stand out as very well done. This is one of them):
Cool clean sci-fi map:
Original looking visual style using clean architecture and stock-textures (arborea packages):
Fantasy castle map with lighting other than blue/orange.
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