the 2nd mission was sweet! The beta demo is unoptimised though and a bit of a hog
I played that mission twice. First time I set up all my AT guns and troops at the bridge and arty killed em!
The 2nd time, I just mined the bridges
I set up the left as per before, one AT on the side angled in behind sandbags, and a mg emplacement, plus one para squad in the building overlooking the bridge with a picked up shrek and a Mg unit.
While in the centre I set up 4 AT guns further back at the base of the town centre, away from the townhall, built up sandbags to cover the AT guns, and had 3 mortars, plus a sniper and para squad on each side in the buildings covering the approach to the town centre clearing. Also built 2 MG emplacements to cover the AT guns. Along with barbed wire
On the right side I set up an AT gun, and 2 MG emplacements protecting it in a crossfire at the fuel point.
Put a sniper on the German side of the bridge in a building to keep the Germans busy
That worked well, I avoided the arty and the setup minced up the Germans!
I'll try it again and take a screen cap.
I can see lots of replayability in the campaign missions in the full game, it plays differently everytime and the buildings collapse etc. Unlike other RTS games or Dawn of war. The singpleplayer missions, are much more fun than the multiplayer ones. Plus you can pause and give orders and scroll the map to get a breather
Need to get 2 gig of ram though....