I think it would be really great to have weapon jamming implemented. There have been a couple of times in AA that I've face to face with someone, only to jam. Then I usually cuss up a storm, and try to run while fixing my jam
. And even though I do die most of the time, I found it great for something so unexpected to happen. But I would like RO to take it to the next level. Like chances of jamming for specific weapons, as well as jamming chances to increase from exterior circumstances.
I've read some statements on this topic that are totally wrong though. Ramboing is not going to directly affect your chance of jamming at all. Also, the more rounds you fire does not directly mean the greater the chances you have of jamming. This might sound funny but yes, after firing more rounds your more likely to have encoutered at least one jam than if you fired less rounds, but your chances of jamming does not accumilate after each consecutive round. I have fired 100's if not 1000's of rounds out of my 1911A1 and have not encountered one jam yet and I dont expect to for another several thousand rounds.
So jamming is going to be a very rare event (unless outside circumstances dictate otherwise), in fact it might not even in a round or a couple of rounds or even tens of rounds, but when it does happen, I'm sure your going to go "OH ****", then after a week, youll be like, I remember that one time I jammed and then killed that guy after bayoneting him in close quarters before he could fire off any rounds.
1. Jamming and Jamming chances should also be specific to the type of weapon. Jamming a bolt action rifle should be very hard to do, because of the limited amount of moving parts. Also, most potential jams with a bolt action can be manhandled, so in general jams with bolt actions would be extremely rare. But if they did happen, unjamming would be quick by charging the bolt and tilting the rifle. Also (this is an assumption) that the sloppier bolt actions (Russians) would jam more frequently than the tighter bolt actions, as any jam in a bolt action is going to take place during the period that the round is being loaded into the chamber.
1a. Heres an example of what I'm talking about. I have an SKS (yes I know its a semi, but its the princple of the matter), and it likes to jam every once in a while (about every third time I fire about 100 or more rounds out of it). But the reason it jams is because the round jams itself against the metal above the chamber. The reason for this is beacuse the gun is sloppy and when it shoves the round against that sloped metal before the chamber, the round likes to knock itself upward. Now this is whats supposed to happen, but since there are inconsitencies with rifle, it will sometimes like to jump to high. Fixing the jam is easy, but it does happen more frequently than my other guns (in fact, my k98 has never jammed).
2. More complex weapons (SMG's and Assualt Rifles) should have a greater chance to jam than bolt actions, but nothing unreasonable (it takes my SKS anywhere from 50 (rare) to 300 rounds before it jams). Now the problem with this is, your going to have to balance sloppy with tight. I would assume that a sloppy weapon would have more of a chance to jam than a tight one in a controlled test, but sloppy weapons are usually hardly affected by dirt, where as tight weapons are quite vulnerable (take a look at the AK47 vs. the M16). Then again, a tight weapon is going to be more accurate at longer distance than sloppier ones. (Take a look at an SKS vs an Ak47, or an Ak47 vs M16). Some of yall are probably saying, "but wherever you point your rifle is where the bullets gonna go", but thats only half true. All weapons, to some extent, have a spread, and usually the nicer the weapons, the more tight the spread.
3. Exterior circumstances should play a good role in the chances of jams. Are you shooting from a reletively clean house in Arad, or are you crawling through the mud and water in Konig Platz? Are you hiding behind a house, while the artillary strike next to you is kicking up lots of dirt, and filling the air with fine dust? Did you just pick up ammunition or especially a magazine off the ground? Did that HE round just hit the second story of the house above you?
So all in all, jamming isnt going to be a determining factor in the outcome of a round (for the most part), but a cool feature that takes place at the personal level.
Also, I'm sure that the devs have extensive research on most of all weapons on the eastern front, so if they do implement it, theyll get all aspects of it correct.
(god I hate writing, yet I wrote a novel
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