Ok, tried the beta, server ran for 20 minutes then went down. Dual xeon, FC4. Sent some sort of crash log on restart.
Code:
[SIZE=2]
Exit: Preparing to exit.
Log:
Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0x5c7420]
Log: [ 3] ./ucc-bin-real [0x86129d5]
Log: [ 4] ./ucc-bin-real [0x8601f8a]
Log: [ 5] ./ucc-bin-real [0x804cf37]
Log: [ 6] /lib/libc.so.6(__libc_start_main+0xdf) [0x5fad7f]
Log: [ 7] ./ucc-bin-real [0x804aec1]
Log: Unreal Call Stack: UObject::StaticExit <- appPreExit
Exit: Exiting.
Log: FileManager: Reading 0 GByte 162 MByte 857 KByte 200 Bytes from HD took 5.074731 seconds (2.631311 reading, 2.443420 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Fri Apr 7 09:38:30 2006
[/SIZE]
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