Actually, I thought it was far easier to get melee streaks in close quarters in Ostfront, since a full-powered stab didn't break your momentum, and you could actually melee prone enemies.
That said, a shot to the leg SHOULD slow you down... when you said the bandaging/wound system problem was a seperate issue, it's actually quite connected. If that third German pegged you in the leg in RO:O, you would have been done for, limping slowly towards your enemy as he sat back and squeezed the trigger again. I was recently killed by a German after I had just shot his legs out from under him with the last rounds in my DP28 magazine--he charged forward, unimpeded, and beat me to death with the butt of his Mkb before slow-dying.
In addition, people aren't as a general rule as comfortable with hipshooting in close quarters as they were in Ostfront, so when you confront an enemy in melee combat, they often go into iron sights, inhibiting their own mobility, field of vision, and ability to turn quickly.
And finally, the bayonet is rightly more lethal than it was in Ostfront. "Charging" your melee attack was too important in Ostfront--in reality, even a panicked, instinctive stab is probably going to do nearly as much damage as a full-blooded attack. The rifle butt attack is also far more intuitive, going from a 'stabbing' motion with the butt to a more instinctive, easy-to-use buttswing.
All in all, the only qualms I have with the current melee system are that bayonets do not have a minimum range--you can stab someone just inches away from your face. This means that the only real-world hope of a bayonet-less enemy--to close the distance to get well inside the reach of the bayonet--is impossible.
Parrying of course, would also be an option IRL... but that becomes overly complicated. If implemented, I for one would ask for the option to second-intention parry-riposte: anticipate your enemie's attack, block it, then IMMEDIATELY counterattack off-tempo to catch them off guard... And then people would want disengages added to decieve the parry... then counter-attacks, and the ability to beat the other's weapon aside... (It would be a dream come true for a fencer like me, but how often does one use melee anyway?)
My only other qualm is that the Mkb bayonet has the same melee range as the Mosin-Nagant
Now that's not even something subjective like sway or recoil... just take a tape measure and compare the two!
EDIT: Footsteps would be appreciated, yes.