Bayonet Kills

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

SS Waffle

FNG / Fresh Meat
Dec 26, 2010
24
5
0
Unless your bayonet is serrated, which it isn't, you realistically shouldn't have a big problem getting in and getting out quickly.

Also, being able to stab quickly does not at all make the game 'arcadey'. Having a cross hair in your screen with super fast movement and no recoil does.

Bayoing 3 people in a row one after the other is kinda bs. A bayo isn't a sure kill in life and im sure the first or second guy would have gunned you down.
 

Wookie87

FNG / Fresh Meat
Sep 28, 2011
143
25
0
UK
Bayoing 3 people in a row one after the other is kinda bs. A bayo isn't a sure kill in life and im sure the first or second guy would have gunned you down.

It's not really bs though because that sort of thing happens when little attention is being paid... Just like sneaking up on a room with 5 germans and casually shooting them without anyone bothering to look what all the fuss is about until they get a bullet in them.

Louder foot steps and a proper stamina system that has been requested constantly be people, would balance it out.

Quite frankly though, it would balance out alot if people bother to check over their shoulder abit more rather than being stuck in tunnel vision constantly.
 

I. Kant

FNG / Fresh Meat
Apr 9, 2007
1,516
286
0
I had a crazy bayo spree in RO once. I shat bricks by the end of it, as I'd hipshotted one Ivan outside a hut, dodged friendly Stug HE shells in the nick of time, stabbed a guy downstairs, dodged a nade coming down from a second one who'd escaped, stabbed him and went into the next room stabbing two more, the third one - with a PPSh - took note of me, finally, sprayed a magful of ammo over my head as I'd gone into a crouch, reloading. He wounded me, but I managed to hipshot him as well.

One of the most three vivid memories from RO1. Can't remember the name of the map, but it was a custom with Germans attacking a small village first, in SdKfz's, and then fighting for the rest of the town with a round tower in it.

Keep your head about you, otherwise you deserve to be shafted thus.
 

Colt .45 killer

Grizzled Veteran
May 19, 2006
3,997
775
113
my bayo spree on OST: 14 kills ( some hipshots in there ) on that map the size of a shoe that had a church and a graveyard, the name I remember not, the bricks I shat in the process I wont ever forget :D
 

NikolaiLev

FNG / Fresh Meat
Oct 18, 2011
158
41
0
Gotta agree with these folks, bayo streaks happened a ton in RO1. Amusingly enough, I remember having a bayo streak in the same map as you, Colt. I really disliked that map most of the time, I'm fairly certain it had random artillery.
 

Nikita

FNG / Fresh Meat
May 5, 2011
1,874
606
0
It's not really bs though because that sort of thing happens when little attention is being paid... Just like sneaking up on a room with 5 germans and casually shooting them without anyone bothering to look what all the fuss is about until they get a bullet in them.

Louder foot steps and a proper stamina system that has been requested constantly be people, would balance it out.

Quite frankly though, it would balance out alot if people bother to check over their shoulder abit more rather than being stuck in tunnel vision constantly.

Ah, you mean the zoom. ;) A marvelous feature, no?
 

Nazarov

FNG / Fresh Meat
Aug 24, 2009
683
190
0
Why don't know why you stop when using bayo. Wouldn't you want to continue charging for maximum thrust?
Right now, you miss, then pause while the enemy just slowly backs away and guns you down
 

barakas

FNG / Fresh Meat
May 15, 2009
402
210
0
So earlier I was playing on apartments, and I ran out onto the balcony at the propaganda house and bayoneted three germans in a row. one not paying attention, the other caught off guard, and the other saw me the whole time and was firing but did not critically wound me. this was all under six seconds. i bandaged myself and kept going (a whole separate problem)

now, it might've been a bit of an ego boost.. but surely i was never able to do something like this in RO1. i think there needs to be a be of a delay when you hit someone with a bayonet, before you can use it again. i mean, if your knife is in someone, it takes a while for you to pull it out again right ?

it's these little things that make RO2 seem alot more aracadey than it claims itself to be : (

In RO1 I would frequently sneak behind enemy lines and ambush several enemies at a time without getting scratched. That said bolt action was even more effective in RO1 because SMGs were much more inaccurate and hipshooting was easier.
 

Obnoxious

FNG / Fresh Meat
Aug 24, 2011
33
2
0
one thing fo me : what s the probability that a bayonet one shot you ? only if it shots you in head and hurt brain or directly in your heart. so why did bayonet always one shot you ?
 

Raneman

FNG / Fresh Meat
Jan 12, 2011
642
788
0
one thing fo me : what s the probability that a bayonet one shot you ? only if it shots you in head and hurt brain or directly in your heart. so why did bayonet always one shot you ?

A level 50 rifle will usually always one-shot you. I'll have to test.