I would rather have you guys (TWI staff) release content but it's cool. Though I havent logged on RO2 in a couple of days because I am playing other stuff I am glad that you guys are working on this game as usual. I am also glad 250+ hours I put into the game
I think RO2 is in a difficult position right now.
The players are not many and are reducing depending on what graphs/stats you look at..... performance issues certainly need to be fixed so people can enjoy a stable game, but at the same time, other players are getting bored with playing the same maps with the same content since the Beta.
There's obviously not enough people at Tripwire to focus on everything all at once, but leaving either the performance tweaks or the content aside for a while isn't a good thing.
There seems to be more work involved with making sure new maps will work fine, and as mentioned, more work needs to be done with the clan/co-op modes...... I still think if one added the HT and other transports into 1-2 of the current maps (Com's House, Fallen Fighters, Pav's House) that would keep players interested for a while, while giving enough time for the devs to focus back on performance issues.
If you focus too much on performance, some players are going to get bored and take a break...... if you focus too much on content, then those still having issues won't play...... so there needs to be some sort of balance to please both groups.
I'll never say anything bad about performance patches, they're always welcome in my books..... but if new content doesn't start to make its way into the game soon, people are going to stop playing because they're bored.
To be honest, I've slowed down my game playing recently because I've played the same maps with the same weapons with only two tanks since the beta release..... it's feeling a bit redundant now.
An HT or something to add to the playing would certainly pull me back in, but keep working on the performance stuff.... I'll always come back to play, regardless.