You probably could have used the extra money to buy a game while you wait for this beta to come out.
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People just jelly at our awesome hats. HAT SIMULATOR 2011, nao with moar hats
Just wait until they eventually become tradeable, then we will be the ones making big $$$!
I don't understand how people can spam these "we love you Tripwire threads" ad nauseum and they're never closed, yet dare to start a thread questioning when you will get the beta access you paid for -- or at least a semi-firm estimate -- and you will get flamed by the love thread people before the inevitable closure of the "redundant" thread.
I don't understand how people can spam these "we love you Tripwire threads" ad nauseum and they're never closed, yet dare to start a thread questioning when you will get the beta access you paid for -- or at least a semi-firm estimate -- and you will get flamed by the love thread people before the inevitable closure of the "redundant" thread.
TWI is the only game company I've seen people claim to "tip" with extra money because of how awesome the game is.
Truly something to be proud of guys as you are slaving 14 hours a day on our beta
I will pay tripwire another $40 now if they give me a beta key even though I have already pre ordered the deluxe edition already
(most) People know what they can expect from TW and that if there is some kind of delay there must ba a very good reason for it,
if you don't like it don't post
TWI is the only game company I've seen people claim to "tip" with extra money because of how awesome the game is.
Truly something to be proud of guys as you are slaving 14 hours a day on our beta
Well, the issue is that there are existing threads in which to talk about the beta and when we'll get it, but people keep posting new threads about the same thing all the time.
As for the Tripwire Love-Ins, I guess they can use all the encouragement right now, given the pressure they're under at the present and the flood of angry reactions. I think both sides can be fairly ridiculous. The angry people tend to overreact on the whole issue and give the moderators more work to do, and the overly-defensive fans tend to shoot down criticisms, no matter how reasonably they may be put.
Not even sure what you are talking
I never had a problem with the delay as I previously said
The daily "I love you" threads is where I draw the line. I guess it's my personality as I don't like going up to my University's sports stars and bugging them for an autograph and trying to make them my friend like some of my peers try to do.
I just don't think it's necessary to state how much you love RO and TWI. If you've signed up on this forum, you obviously enjoy the game and appreciate what TWI does, that's proof enough that you are a big fan without starting a largely nonconstructive thread.
If you'd like to logically discuss the nuances (pros/cons) of this type of behavior, feel free.
If you've signed up on this forum, you obviously enjoy the game and appreciate what TWI does, that's proof enough that you are a big fan without starting a largely nonconstructive thread.
Also the negativity has really died down the last few weeks.
1. There is already a multipage I Love Tripwire thread a few pages back; I think its over 10 pages long. So to say there isn't an existing thread for this type of chat is not true
2. I think you exaggerate TWI's need for positive feedback and how much pressure they are under. It's not the first time they've developed a game and this month is probably the most fun for them. Also the negativity has really died down the last few weeks.
I don't understand how people can spam these "we love you Tripwire threads" ad nauseum and they're never closed, yet dare to start a thread questioning when you will get the beta access you paid for -- or at least a semi-firm estimate -- and you will get flamed by the love thread people before the inevitable closure of the "redundant" thread.
1. There is already a multipage I Love Tripwire thread a few pages back; I think its over 10 pages long. So to say there isn't an existing thread for this type of chat is not true
2. I think you exaggerate TWI's need for positive feedback and how much pressure they are under. It's not the first time they've developed a game and this month is probably the most fun for them. Also the negativity has really died down the last few weeks.
if only that was true my life would be so much easier currently
Dr. Phibes said:Crunch time isn't really fun.