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Upgrading the PPSh-41

As they stated long ago - the idea behind the visuals for the hero class was something like Steiner from Cross of Iron.

crossofron1.jpg


Anyway, Grobut I full understand your point about the ppsh - but TWI obviously want to have it so that the weapon can be upgraded in some manner, and haven't been able to think of a better way to do it than adding the fire selector.

Blame the Russians for reducing the functionality of the gun as the war went on :p
 
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Thanks, always nice to know what screen you're talking about;)

I don't know about you but that guy with the MkB 42 looks pretty damn veteran to me. Everything about him is dusty, uniform unbuttoned, bullet holes in the leg, etc. How do you know he isn't a hero?

I agree the Mkb42 guy looks pretty veteran to me.
However the other one doesn't and he's got a rare gun too. So Red Warrior could be right here
 
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The German with the MKB sure looks like a Hero. He has bullet holes on his uniform and it is unbuttoned, it's also dusty and his helmet is slightly dented and visibly dirty. Plus the rolled up sleeves.


My idea to balance out this is :

PPSh-41 would come standart for all classes that can use it with the 71 drum mag and no select fire available for it. Ever.
Just make the stick mag's be unlocked by the normal progression system.
Not sure if the following is easy to do in the U3 engine but one could simply click on a key, like the 0 in STALKER games in wich you change ammo type from normal to FMJ (if available), selecting drum or stick magazine to be reloaded the next type you click R.

The PPSh-41 should be standart with the drum because it's a "unique" feature of it and it's one of it's many reconizable features.

I can understand TWI wanting to have a better balance for the weapons but at some point you have got to put your foot down because for what I've read, the PPSh-41 didn't have Semi-Auto fire a few years after the Battle of Stalingrad. Besides, firing one shot in Auto mode is preety easy by just tapping Mouse1 slightly. I can do it well and other players could learn it by tranning and after understanding how much of a ammo muncher the PP SMG's can be.



NOW, about German uniforms :


Rolled up sleeves for Hero's. Not sure if this has been confirmed or not and even tough it defeats the point of Winter time maps it's something the Nazi Army was known for.
During Winter maps, I would like to see everybody (especialy Germans) covered with every piece of cloth they can find (like the new so called "Swat" German Hero with the MKB).
And the capes for Hero Snipers would also be cool to be unlocked (as seen in some pictures, namely the one of the Soviet Sniper with the PEM scoped 91/30).

But why not have select fire? It in no way unbalances the game.
 
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Anyway, Grobut I full understand your point about the ppsh - but TWI obviously want to have it so that the weapon can be upgraded in some manner, and haven't been able to think of a better way to do it than adding the fire selector.

I've given them several ideas allready, and i can offer one more right now:

Lvl-1: PPSh-41/t2 (select fire) - 1 drum, 8 sticks.

Lvl-2: PPSh-41/t2 (select fire) - 2 drums, 6 sticks.

Lvl-3: PPSh-41/t2 (select fire) - all drums.

There's a realistic upgrade progression right there, and it's simple, doesen't require the modeling of a new gun or anything.
 
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I've given them several ideas allready, and i can offer one more right now:

Lvl-1: PPSh-41/t2 (select fire) - 1 drum, 8 sticks.

Lvl-2: PPSh-41/t2 (select fire) - 2 drums, 6 sticks.

Lvl-3: PPSh-41/t2 (select fire) - all drums.

There's a realistic upgrade progression right there, and it's simple, doesen't require the modeling of a new gun or anything.

I don't have a better progression line, so It might be a little inappropriate.
But it is a little boring of a unlock series:rolleyes:

Fully agree though with the whole idea!;)
 
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Having seen the new videos, I'm starting to think the stick mags won't be such a problem. In CQB, the PPSh can put out so many more rounds so much quicker then the MP-40 that the PPSh wielder should still win most of the time. Also, do we know how hard it is to get the drums? For all we know that could be like for like "Front line soldier" which is probably only like tier 3 or something, with "Raw recruit" being the first.
 
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The thing is, there are two things about the stick mags. The first is that even at the "Raw recruit" level, a Soviet soldier in Stalingrad would have had a drum magazine.

Say I want drum magazines, but don't usually use the PPSh. Yet, if I want the drum for the rare occasion when I take the Assault class as a break, I will have to grind exclusively with it for at least a few days, possibly even longer before I obtain the configuration that by all rights one would have had from the outset. :( That would be almost as bad as bayonets being an unlock for the bolt actions.

Second, the higher rate of fire of the PPSh is a double-edged sword. Yes, you can fill an enemy full of lead faster. Yes, you have a higher probability of hitting an enemy sprinting across a doorway because more rounds are in the air. But at the same time, in a close-quarters spray-fest, your 35-round magazine will run dry long before that chugging 550 rpm MP-40 does.

And if you enter a room, see four enemies, and go into panic mode, that puny stick will be empty before you know it and the remaining two Germans will riddle you. In that scenario, I'd take the slower-firing MP any day. You can very comfortably control the recoil and mow down all four enemies at 550 rpm.

The drum magazine was designed to allow an untrained, inexperienced recruit to throw out a protective wall of lead. On a larger-scale tactical level, the PPSh was intended by commanders to send Germans running for cover. That large magazine played no small role in bogging down the Sixth Army in Stalingrad. It's what caused a frustrated German officer to snarl, "They use gangster tactics!" It was the trench broom of all trench brooms. On the steppes of Eastern Europe, it bested the MP40. In the winding hillscape of Korea, it bested the Thompson.

The PPSh's rate of fire made it formidable. Its rate of fire combined with its large magazine made it a beast. That beast was in the hands of countless Soviet soldiers during the most pivotal battle of World War Two --not after they fought a battle or two, but from the very beginning as they stepped onto the western bank of the Volga from the hellish ferry crossing. :cool:

RO2: HoS has been confirmed to be feature-locked until release, so there's not much we can do for now but hope. But oh, what a hope... Forget the bickering over in-game languages, rare weapons, and bailing from tanks--where's Ivan's dear Pa-pa-shah?
 
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What I could never understand was why 'Steiner', in Cross of Iron wears the usual apparell of that of a soldier in the German Gebirgsjager troops? The jacket in particular and the forage cap, yet there is no insignia on it? He is not part of any specialised formation so why is it he is dressed irregular to the rest of his comrades?

Also in my opinion a veteran should have the following:

1) No insignia on helmet, new fresh soldiers would have yet to realise the potential to snipers of a shiny decal.

2) Rolled up sleeves, open collar.

3) Medals i.e Battle of Poland, France & possibly bravery & Infantry combat medals.

4) Arm decals i.e for Tank busting

5.) Should carry a sidearm, be it German or other.

6.) Plenty of grenades.

7.) Camoflage / Wire netting on helmet

8.) No strap on helmet to stop neck from breaking if high calibre bullet hits helmet.

9.) Worn out uniform colouring, possibly trousers old '1939' pattern to show how long he has been in combat.

10.) Scratches / scars on face (Battle hardened)

11.) Dried on blood stain on uniform.

12.) Irregular equiptment i.e more streamlined for practicality / possibility of not gas mask tin / breadbag

13. Nicer officer jackboots which he may have aquired from an earlier campaign.

14.) Leather gloves for winter settings, instead of the standard issued cotton variants.

15.) BEARD!!!!!!!


Sturm

Sturm
 
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Would make sense, I also thought that was the situation.
the 7.62x25 would have more penetration capabilities (still spitzer)

Spitzer? The 7.62x25 didn't seat any spitzer bullet, it seated a round nosed flat based bullet like all other pistol rounds of the time, like the 9mm Parabellum.

From left: 9x18 Makorov, 9x19 Parabellum, .40 S&W, .45 ACP, 10mm & 7.62x25 Tokarev
ammo.jpg
 
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What I could never understand was why 'Steiner', in Cross of Iron wears the usual apparell of that of a soldier in the German Gebirgsjager troops? The jacket in particular and the forage cap, yet there is no insignia on it? He is not part of any specialised formation so why is it he is dressed irregular to the rest of his comrades?

-snip-


Because:

The film is set on the Eastern Front in World War II during the Soviet's Caucasus operations that forced the Wehrmacht to retreat from the Taman Peninsula on the Black Sea in late 1943.


YouTube - ‪Gebirgsjager in Caucasus (Nov 1942)‬‏
 
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