Isn't it more fun if the teams have one hero each? Wouldn't that give the game more depth, and relate more to public gaming?
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I dunno about that. ROLadder, ROLeague, and Red Tide events (sorry if I forgot any) still happened regardless of the demorec limitations. Guess when it came to competition the community was willing to overlook its shortcomings.
Also, I don't think that is what wahoo4 meant with accepted by the competitive community btw. I think he meant as in RO being played more at for instance CB, TWL and/or ESL.
Weird grenade physics.
Weapon availability limit/assignment system.
Insufficient AI.
Gameplay variety.
Sluggish movement of the player model and weapon handling.
What do you mean with this one?
So...everything but the visuals...?
I'm concerned that we won't get to play with the restricted weapon systems as often as we'd like.
Is the weapon limit and assignment system even needed? Players should be free to use whatever weapon they deem necessary. Sniper rifles being the only exception.
Rahabib said:Performance issues (almost every game in the last few years have had problems where the game was almost unplayable at launch).