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Help us name our game modes

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  • We want players to play the more realiistic mode, such as it would be more fun, so maybe:





    • Originally posted by NoxNoctum View Post
      I like those three. Though I wouldn't use "complete" as that implies the others are incomplete. Also I'd use Full HUD not just "Full". Same with Minimalist etc.

      I still think using some kind of historical names would be the coolest though. (with thorough descriptions when you mouse over of course) It gives flavor to the game. Players and reviewers alike enjoy those kind of simple touches.


      For Ruskies:

      Realism >> "Guards Mechanized Division" (elite and better equipped unit) or "Penal Unit" or "Gulag" (my favorite , and one that most people would immediately recognize)
      Relaxed Realism >> "Rifle division"
      Custom >> "Razvedchiki" (I really can't think of something else historical that would fit this other than NKVD but that raises too many redflags)

      I very much like the idea of having separate names depending on what side you choose.

      For Germans:

      Realism >> "Panzergrenadier" or "Sturmkompanie" (again more "elite" and better equipped unit)
      Relaxed Realism >> "Volkssturm" or "Volksgrenadier" (implies it's easier without making people feel stupid because anything with "sturm" in it sounds badass---and yes I know there were no Volkssturm units at Stalingrad)
      Custom >> "Wehrwolf" is the only thing I could think of for this... either that or custom

      People aren't as stupid as you think they are and again many very popular games have used historical names etc. for units instead of some bland English relabeling. And again, it gives the game FLAVORRRRR!!! (which is so important IMO and can make the difference between a great game and an all time classic)

      The way it would play out is... for example, you mouse over "Panzergrenadier mode" and immediately a nice, visually appealing tooltip comes up that explains "A more realistic mode for hardened veterans!"

      I definitely would NOT use classic as that sorta implies "old and outdated". Also I would not use "Standard" for any mode as that will make most players jump to that mode which will result in bad things happening. (if it's the harder setting that's "standard", people will give up easily, if it's the easy mode that's "standard" it'll tick off the realism nuts and make it less likely for people to eventually go to the harder setting once they've learned the game mechanics). Arcade is also a bad idea IMO because it implies that people should play that mode like they would TF2 or something.
      I really like this idea, However I would still leave "custom" as "custom." It's something more neutral than realism/hardcore/recruit/normal or any of the other suggestions.

      I think that it will also ensure that the players read the explanation text. It doesn't have a connotation at first glance that entices one direction or the other, and it is distinctive enough that they can be easily recognized.

      Also, if you have the time, I would suggest making a first time login video similar to Brink's. Which explains the difference between difficulty levels, which is more important for Red Orchestra than and explanation of the gamemodes imo. Any explanation of the gamemodes could be nice, but would likely be extraneous information.


      • Yes. Custom should probably just be custom.

        I was thinking though, having to choose a side before you choose a difficulty setting would be really stupid, so I think it'd be better if while you're installing the game you get to choose whether you want Russian or German designations for difficulty settings.

        TWI could (and I think should) really take this idea much further and have entirely different menus/backgrounds with different menu music depending on which side you choose. I mean, they already have different music for each side that will change depending on how the battle is going. Having a customizable menu would fit right in with that theme.

        I know it's just aesthetics, but people really like those kinds of things, and I can't think of many games with that kind of feature. (obviously there should an option to switch from German>Russian or vice versa in the options though) Also I'm no programmer, but I'm guessing menu artwork takes a lot less time and money than well... pretty much everything else in the game . So I think the payoff would beat whatever extra work is involved. Hell, you could probably find some really talented artists on here who would do it for free :P.

        I know I'm starting get OT here, but I also think having a "moving menu" would be really cool. I remember way back when I first booted up OFP thinking how freaking cool it was to have an M113 driving around the screen shooting stuff while I messed around with the game settings before starting the campaign. For RO2 it could be either RL WW2 footage (showing Germans or Russians fighting depending on which you chose---and carefully picked footage of course), or in-game footage mimicking RL footage, or just "movie" type footage (dunno what you would call this... the stuff that games use for intros and such).

        How cool would it be too boot up the game and you've already got bullets flying across the screen before you even start playing! (though it should probably be dimmed or something so as not to be distracting/annoying)
        Last edited by NoxNoctum; 05-31-2011, 05:49 AM.


        • Originally posted by kllr101 View Post
          He means he never realised how much work then name of a mode in the game, a line of text, can be, and how much detail people go into with these things.
          Yes that's what I meant .


          • id go with classic

            i recently changed my mind also they all start with C's so its catchy. which game-mode do i want to play its that one that starts with C.


            • And what about using old values:
              1. Platinum (real mode)
              2. Gold (relaxed mode)
              3. Silver (custom mode)


              • Originally posted by Apos View Post
                Relaxed - Amateur
                Realism - Hero
                Custom - Custom
                This is my favourite one. Relaxed realism is for amateurs anyhow


                • Don't name the modes, just use emotes:



                  • Originally posted by Fedorov View Post
                    Don't name the modes, just use emotes:

                    lol put WWII era Russian or German helmets on them and you're good. Or make "realistic" = .

                    A Dedicated RO Veteran since 2003
                    Check out my RO videos! RED ORCHESTRA: Overture to War - YouTube


                    • Battle Hardened
                      Frontline Soldier




                      • "Ostfront Veterans" / "Ostfront Old Glory" / "Elite Class" / "Stalingrad Heroes"

                        "Recruit" / "Beginner"



                        • What was default in RO1? I always thought that DM and HUD off was the "real" RO, although no servers seem so run it that way.

                          Somehow I would not be mad if the "relaxed realism" would be "Classic", while the other one would be like, "Veritable" or something.

                          And btw, won't people be able to name their custom modes? I want to remember something about the server config being able to be like "Oh this is the ROL-setup", so when you browse the servers you see some as "classic", some as "veritable" and some as "ROL" etc.

                          Are these modes including all server variables?


                          • Ok some of you guys are REALLY overthinking this (bswearer) and getting off topic. Keep the mode discussion in another thread, and just post three names like this:

                            Relaxed Realism

                            That is all I really need to see, is a list of good possible names. Some caveats here:

                            1) Don't make any of them longer than 2 words
                            2) It needs to get across the point to new players simply and so they will understand
                            3) The "default mode" is Relaxed Realism if you could really say there is a default mode
                            4) The changes for Realism mode won't just be HUD changes, it could be other things as well

                            So less discussion, and more name suggestions please

                            P.S. Sorry Alan, I'm not a fan of Classic. Realism mode isn't necessarily "just like RO1". It is just more "hardcore" than Relaxed Realism mode.
                            [I support "RO Forums Classic" mode!!!]


                            • hero(realism)


                              • Realism - Normal.
                                Relaxed Realism - Novice or Recruit.

                                If I am not mistaken Relaxed Realism was added in so people will easy into the RO playing style and eventually move into the Realism mode. This name style would indicate this.

                                And even relaxed realism mode is more realistic than the "Realism" modes of CoD/BF/whatever. We know the game is supposed to be somewhat realistic, so no need to put realism in the game mode title.