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Upcoming Forum Overhaul

We are starting the work to switch our forums, which have been based on a version of the Vbulletin forum software since their inception with the Red Orchestra mod (then VB 3 and currently VB 5.1) to an all new forum software called Xenforo. After researching it, we feel Xenforo is a better choice for the future as it has a vibrant modding and addon community that will allow us to extend the functions of these forums in ways players will enjoy.

As part of this, at some point in the near future these forums will be locked down so we cant merge over all of the existing content into the new forum database. It will likely then be a few more days as we work on the new forum and correct any issues from the merge.
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Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



For more information about our privacy practices, please review the new Privacy Policy found here: http://tripwireinteractive.com/policies/privacy-notice
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Forum Rules

CHANGES[/SIZE]
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.[/COLOR]
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

DO NOTs
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post, "necro post" or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
[COLOR=darkred]Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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How To Ask For Help

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  • How To Ask For Help

    How To Ask For Help

    You've probably come to this forum looking for help with your editing. To help us to help you, here are some guidelines about asking for assistance that will greatly increase the chances of someone being able to help you.

    Do Some UnrealEd Tutorials
    There are literally thousands of web sites featuring online tutorials on the basics of editing in Unreal. It will benefit you greatly to work through some of them before you start asking for help. Members are less likely to answer a basic question about UnrealEd that has been addressed in a tutorial than a Killing Floor-specific question.

    Do A Search
    There's a good chance that someone has already had the problem you're having, and has solved it.

    Make sure you read the first couple of pages of posts to see if your issue has been addressed. You can also do a Google search of the forums by adding "site:forums.tripwireinteractive.com" (without the quotes) to the end of a search query.

    Other members are far less likely to respond to a question that has already been answered.

    Use An Informative Title
    A member will decide whether or not to read your post based on its title, so you need your title to be as informative and specific as possible. It also saves other members having to read posts for problems for which they have no knowledge or expertise.

    Good post title: "Help: Editor crashes whenever I select more than three static meshes at once."
    Bad post title: "N00b question plz help."

    Be Specific and Complete
    Outline your problem as specifically as possible - it allows other members to try and diagnose your problem.

    Include as much information as you can. The more information you provide, the easier it will be to diagnose the problem. For example;
    • If the editor crashed, list EXACTLY what you did just before it died.
    • Are you able to replicate the problem? E.g. does it happen more than once? Every time? Only sometimes?
    • Include any solutions you've tried.
    • Your computer specs (it's a good idea to add this to your signature)


    Try To Use Standardised Terms
    Learning and using standardised terms helps to speed up the process by making sure everyone is talking about the same thing.

    If you're a newcomer, this may be more difficult because you'll still be learning the lingo. As a general rule, try to use terms that are commonly used in the editor.

    Include Screenshots
    A picture is worth a thousand words. Experienced members can tell a lot from a screenshot. Try and frame your screenshots so that the part of your level you're having trouble with is centred and not obscured. Consider including screenshots from more than one angle.

    Be Patient
    It may take some time for someone to come back with a solution.

    Try Any Suggested Solutions
    If someone suggests a solution to your problem, try it out! Then update your post with the solution you tried and the result. If the solution worked, update your post with that fact!

    By following these guidelines you're more likely to get help from other forum members. Help us to help you!

    Say Thanks!
    If someone helps you out, don't forget to say thanks! t makes them more likely to help out in the future. Also consider increasing their Reputation on the forums by clicking the little set of scales at the top of their post.
    Last edited by IrritAnt; 06-13-2009, 09:24 PM. Reason: Tutes and Thanks
    [COLOR=Red]My Maps [/COLOR]- [URL]http://hosted.filefront.com/IrritAnt01[/URL]
    [COLOR=Red]How To Ask For Help[/COLOR] - [URL]http://forums.tripwireinteractive.com/showthread.php?t=33644[/URL]

  • #2
    Specs in the sig are boring, imo. Just post them whenever they are needed. Other than that, this is a wonderful post and should be stickied!

    Comment


    • #3
      I agree very good and it should be stickied
      RO Rocks come play :IS2: Old Farts Server ---- =OF=Basic_Infantry

      Comment


      • #4
        When I start up UnrealEd, I just get a white screen! Help!



        See, that's a good example of what not to do. My first tutorial I did answered that on the first page, plus a simple Google search will answer it, since it seems to be the most common error with UnrealEd.

        Comment


        • #5
          I seriously do not know why there are so many threads floating around with exactly this issue. If something is wrong with how I view UnrealEd, I click View, the only thing that makes sense to pursue in there is Viewports, because those are what seem broken. Now, what to click. Configure, I guess, if something is wrong with them. Looks Ok to me in here. Maybe look somewhere else. Oh,... nice. Everything back to normal again.

          Now, I have asked my share of stupid questions, so no offense to anyone in particular who asked the white-viewport question on a forum somewhere! It's just the number that is astonishing to me.

          A pictured tutorial detailing how to fix this is total overkill but its mere existence is hilarious in its own way.

          Comment


          • #6
            Very nice guidelines, and worthy of a sticky

            Comment


            • #7
              Originally posted by Murphy View Post
              I seriously do not know why there are so many threads floating around with exactly this issue. If something is wrong with how I view UnrealEd, I click View, the only thing that makes sense to pursue in there is Viewports, because those are what seem broken. Now, what to click. Configure, I guess, if something is wrong with them. Looks Ok to me in here. Maybe look somewhere else. Oh,... nice. Everything back to normal again.

              Now, I have asked my share of stupid questions, so no offense to anyone in particular who asked the white-viewport question on a forum somewhere! It's just the number that is astonishing to me.

              A pictured tutorial detailing how to fix this is total overkill but its mere existence is hilarious in its own way.
              Ahhh so that's how I fix that LOL
              RO Rocks come play :IS2: Old Farts Server ---- =OF=Basic_Infantry

              Comment


              • #8
                Bump in the hopes that an admin will sticky this thread. It's getting kind of boring reading the same questions again and again :P
                [COLOR=Red]My Maps [/COLOR]- [URL]http://hosted.filefront.com/IrritAnt01[/URL]
                [COLOR=Red]How To Ask For Help[/COLOR] - [URL]http://forums.tripwireinteractive.com/showthread.php?t=33644[/URL]

                Comment


                • #9
                  Originally posted by IrritAnt View Post
                  Bump in the hopes that an admin will sticky this thread. It's getting kind of boring reading the same questions again and again :P

                  STICKY ME PLEASE!
                  There I did my part, LOL
                  RO Rocks come play :IS2: Old Farts Server ---- =OF=Basic_Infantry

                  Comment


                  • #10
                    Too bad the search function is horrible. Sometimes I KNOW there is a thread out there with the information I want and I can't find it because of this lame search function which takes forever making you wait a minute in between searches. So I'd rather just make a new post.
                    [SIGPIC][/SIGPIC]
                    [URL="http://www.killingfloormods.com/index.php?option=com_joomloads&view=package&Itemid=8&packageId=19"]http://www.killingfloormods.com/index.php?option=com_joomloads&view=package&Itemid=8&packageId=22
                    [/URL]

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                    • #11
                      I've read through all the posts and then when I need the info again I remember I saw it but can't find it So after a long look I finally give in and post, but I give it an honest look over
                      RO Rocks come play :IS2: Old Farts Server ---- =OF=Basic_Infantry

                      Comment


                      • #12
                        THANK YOU!!!! Im tired of answering noob questions even though it gets my posts up.

                        There are numerous place for tutorials that answer almost all the questions on KF.

                        http://www.moddb.com/games/killing-f...-mapping-guide

                        http://www.architectonic.planetunrea...vel_part1.html

                        http://www.angelmapper.com/gamedev/t.../tutorials.htm

                        http://www.youtube.com/view_play_lis...E44FF88A6409C1

                        http://planetunreal.gamespy.com/View...&id=3573#Files (this is a downloadable file)

                        YouTube - Killing floor sdk tutorial making cubemap with custom textures

                        http://www.killing-floor.webs.com/

                        And so on.....

                        These tutorials should cover most your questions, so i just hope people actually search for this instead of being lazy and just posting NOOB QUESTIONS!!! Lol sry that is a little rager of mine

                        Youtube has alot of KF tutorials if people would take the time to watch them instead of being lazy and wanting to have someone tell them how to do it.

                        Ps, sry about the you tube vid on the site, i dont know why it popped up like that, but watch neways its very helpful for custom textures.
                        Last edited by Dragonfel666; 07-01-2009, 11:52 AM.

                        Comment


                        • #13
                          Yeah, this forum is very helpful. I try to only ask for help after spending a good ammount of time trying to figure out my problem by myself. The ammount of people that are willing to help out is actually pretty good in here.

                          Comment


                          • #14
                            I just wanted to add that the wiki helps a lot.

                            http://wiki.beyondunreal.com/Legacy:Home_Page

                            It explains almost every feature of unreal ed.
                            [URL="http://www.4shared.com/file/122024995/4dff1279/KF-SawnOfTheDead1-1.html"]KF-SawnOfTheDead1-1 (FINAL RELEASE) 31/7/2009
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                            [I]'I don't think of ideas, they come to me, in my sleep'[/I] Chewmyheadoff (1991 - present)

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