A faithful recreation of Winterwald.
First attempt at creating a map and used this map to learn how to use the SDK and quickly add to the lack of maps.
Synopsis: NLF are using the dense fog of the morning to conduct a raid on an Army post to weaken them and destroy the deployed Howitzers located there.
Everything is exactly as those in Winterwald with a few exeptions
Current bugs
Direct Download: https://drive.google.com/file/d/0B80vwjL7dUUlMjR4VHNhRHVtcFE/view?usp=sharing
No workshop download currently due to issues with SDKFrontend
​​​​​​​
I'm also looking into creating a Supremacy variant of this map.
First attempt at creating a map and used this map to learn how to use the SDK and quickly add to the lack of maps.
Synopsis: NLF are using the dense fog of the morning to conduct a raid on an Army post to weaken them and destroy the deployed Howitzers located there.
Everything is exactly as those in Winterwald with a few exeptions
- Former German no mans land is now a ricefield, earthen berm and minor stream
- Road cutting through what was the far eastern forest
- Military camp for theme but is not part of the playable area
- No artillery for the Southern Forces since the NLF are within the howitzers effective range, increase in total AC-47 deployments
- Satchel pickup located at the bunkers ammo resupply
- Minor hidden tunnel system from the bunkers (Objective D) to trenches (Objective F) with destructable boarded up entrances that can be destroyed with C-4, satches, M79 and RPG
- Radios are disabled/enabled as objectives are captured to keep commanders close to the frontlines
Current bugs
- Satchel objectives (G, H, I) cannot currently be destroyed by satches/C-4, they still work as proximity capture
- Destructible doors to the tunnel complex can only be destroyed from one side. Outside from the bunkers side (2) and inside from the trenches side (2)
- Destructible doors do not respawn on team switch, best played as 1 Round game (can be fixed if I figure a way)
- Isolated lighting and shadow problems
Direct Download: https://drive.google.com/file/d/0B80vwjL7dUUlMjR4VHNhRHVtcFE/view?usp=sharing
No workshop download currently due to issues with SDKFrontend
​​​​​​​
I'm also looking into creating a Supremacy variant of this map.