It isnt really that simple that a console port equals heavy CPU usage and native PC does not.
Theres many things that make up the fact, main thing being the engine the game uses.
E.g. Source engine is very CPU intensive
Someone who knows more about UE3 can probably tell hows the situation with it.
yes I know it's not that clear cut ... i'm just saying generally console ports have been poorly optimized for PC - having higher than necessary CPU requirements
I know I am in dire need of an upgrade but could my rig manage to run HoS on at least medium settings?
Processor :AMD Athlon 64 X2 4200+
Video Card :NVIDIA GeForce 9500 GT
Physical Memory :4096 MB (4 x 1024 DDR2-SDRAM )
your rig is approximately in the same boat as mine aha - we'll have to wait until announcements from TWI
it'll be in a close call
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