First let me say, Murphy and Cyper, both very well written and on target.
There is actually, when you think about it, some possible merit to that.
TWI elaborated on to a number of scaling issues that made people look 2x further away in Ost, and they have also given us what is easily a 2x - 4x zoom to the real life scale ( from the zoomed out 90 FOV ). So a combat distance that was 50 M in Ost, the equivalent would be 200 M in Hos. And the combined arms 100-200M in Ost would easily be 300-800M in Hos.
So while the maps may have increase slightly in size, the ability to reach out and touch at range has increased much further.
nader, I think cyper was trying to say he dident like lockdown....
I find RO2 a little more immersive. Interestingly enough, many of us jump back and forth between the two. RO1 is still quite popular on our server, so it will stay as long as folks want it.
...But you know, I still think it's too early to make a quick judgement about feel. I say this because right now, the maps are totally focused on the congested urban battle of Stalingrad. When folks start making maps covering other phases of the war, the whole feel could dramatically change. Particularly with combined arms.
There is actually, when you think about it, some possible merit to that.
TWI elaborated on to a number of scaling issues that made people look 2x further away in Ost, and they have also given us what is easily a 2x - 4x zoom to the real life scale ( from the zoomed out 90 FOV ). So a combat distance that was 50 M in Ost, the equivalent would be 200 M in Hos. And the combined arms 100-200M in Ost would easily be 300-800M in Hos.
So while the maps may have increase slightly in size, the ability to reach out and touch at range has increased much further.
nader, I think cyper was trying to say he dident like lockdown....
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