Those menu and interface screens got me more pumped then alot of the gameplay. Probably because I was expecting the gameplay, was not expecting full blown statistics ALA good ol' computer rainbow six style(Headshots, accuracy, favorite noob cannon, ect.)
Then when i put two and two together and relised that opon leveling a class, you probably get little increases to your attributes that were listed. Like suppression,morale, ect... Why else would all the attributes be at 0% value on a level one class if they did not improve? = I'm extremley pumped about every facit of the game.
Then seeing a contorted Russian body with a chest wound that actually looked sickeningly real, the way the clothes around the wound seem to be wrinkled/contgorted and bleed through. It really looks like something took a chunk out of the guy instead of typical video game gorey Soldier of Fortune type wounds.