Last time I checked firearms do have something called
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Last time I checked firearms do have something called
Shouldn't their hand burn off? Maybe they should drop the gun after so many rounds. The chance of dropping goes higher the longer you shoot.
Not sure if serious ...What has that got to do with anything I said?
Not sure if serious ...
Moving around with an MG is one thing, but running around with it while FIRING without properly bracing it (which can't be done while running around like a crazy person) is madness.
I never mentioned firing. RO2 already dealt with the firing part, but some people would still want to see the RO1 method of having to right click so the LMG would get raised, so it could be fired. And truth is, there is no reason why it would not be raised, held by the hip, at all times, like it already is on RO2.
Despite the hundreds of words Nikita apparently wasted explaining why it wouldn't be.
Do me a favor. Get up, find a heavy textbook, preferably a math or science one, and hold it up in your left hand in front of you. Keep your arm fully extended. Pretend it's the bipod of an MG-34, and try and swing it left and right several times. Let me know how long you can keep that up for.
And no, the sling won't help with this, because it's too short
None of which changes the hard fact that RO2's mobility & ease with the weapon is nonsensical; look at the video; those people look awkward as hell; it is a visible effort to heft it around.
Please don't talk about airsoft like it has the slightest relevance to any of this.
However, I was mainly considering my experience rounding a corner with a PPSH surprising an MG34 trying to get into position at ranges <5m and instant hipfire being the only way to react.
I just think that in reality, the SMG is going to be much quicker on the draw in a surprise situation than someone hefting an MG and that this is not well replicated in RO2 considering the other very high realism standards.
Why now? Because a 16 pound hunk of metal shaped like a perfect gun isn't enough of a good example!? YOU GOTTA BE KIDDING ME!
Why is jogging while holding a machine gun ready to be hipfired something so extraordinary? As long as you are not shooting, should be fine.
There are all sorts of ways to solve the "hip firing problem." The most realistic would be to make the loss of the MG itself more significant, by both giving us longer combat ranges (Remove the atmospheric effects that make people past 200m disappear, possibly more zoom, and slightly reduced MG recoil when deployed), and making it less desirable to risk losing the MG (Longer respawn periods and/or run-back distances, combined with the MG's power making giving the enemy an extra MG more of a bad thing). Those are most important, as they make it less desirable to use the MGs that way. Then there are performance tweaks, like making the MGs have even worse recoil when fired on the move (Bad if fired while walking, absolutely horrible if fired while jogging).
As for requiring an alternate stance to fire on the move, it's pretty silly when it's unlike any other weapon in the game. If it were applied to all weapons, then it would make sense, but we'd need an actual reason to switch--either all weapons make you slower when ready for hip-firing (Simpler, but less realistic), or because it makes your arms tired and impacts your shooting (More realistic, but requires more work; they'd have to make a meaningful arm-fatigue system, unlike the rather poor and easily-exploited method they had in RO:O).
Post full of awesomeness
No, I'm afraid making the LMG more valuable/costly in no way affects the willingness of a machine-gunner to hipfire/not hipfire in a given close-quarters situation.
And even then, in every video that has been posted so far, the soldiers are STATIONARY and VISIBLY RESISTING the recoil... as they fire in BURSTS from a CONTROLLED STANCE.
If we're treating the PTRS differently in terms of weapon handling by prohibiting hipfire altogether,
The reason why LMGs should be required to hit a key to enter hipfiring stance is because in combat, hipfiring is exactly that--an ALTERNATE, UNCONVENTIONAL stance.
I just realized this, but... chances were, when the MG-34 was being moved between positions in Stalingrad, it wouldn't even be loaded. You'd slap a belt in only once you reached the firing position. Even if you did load a belt into the weapon, you'd often drape the belt around the reciever when carrying the weapon--hardly conducive to proper feeding if you wanted to hipfire it on the spur of the moment. Photos and newsreel footage show this quite clearly.
Re: Sarkis,
No, the MG-34 sling is NOT adjustable like a seatbelt. Please do some research next time. It's at a fixed length, and also a rather SHORT length since it's designed to keep the MG-34 comfortably on your back on the march. It's NOT designed for standing hipfire--it is too short, propaganda photo notwithstanding.
The Bren, the BAR, the M249, the M60, the M240B, the RPK... YES, you can hipfire these weapons comfortably. Why? They all have handguards and carry handles, meaning that you don't have to grip them by the bipod to avoid scalding a hand on the barrel. Their weight is far more economically balanced. And even then, in every video that has been posted so far, the soldiers are STATIONARY and VISIBLY RESISTING the recoil... as they fire in BURSTS from a CONTROLLED STANCE. The Bren, BAR, and RPK use detachable magazines, which negate the greatest risk of stoppages, and they also weigh significantly less than true light machine guns.
There! The argument for reintroducing the right click to go to shooting stance holds no water!
You've seen it all here in a few posts folks.
Huh? I get that you dislike that option for some reason, but you have done no such thing. You have provided us with videos of people standing still and firing airsoft guns, but that does not an argument make.
Huh? I get that you dislike that option for some reason, but you have done no such thing. You have provided us with videos of people standing still and firing airsoft guns, but that does not an argument make.
Agreed. Anyone can pick and choose 'evidence' that supports their own view.
Well, my evidence is that I can hold a weapon close to the weight of a machinegun by my hip, pointing forward for more time than the average lifetime of a player in RO2. With no sling or anything, which should compensate for the fact that I am no soldier, no machine gunner, and that an MG34 weights a lot more, especially counting the ammo.
Which leads to the conclusions, again, no cherry picking, but the conclusion that this idea of bringing back RO1's system has nothing to do with being humanly possible to hold your weapon aimed by the hip indefinitely while idle. And if we were to suddenly introduce this into the game, we'd have to do it with all weapons, not only LMGs. Because even though lighter, other weapons are not devoid of mass, and hence weight.