I haven't seen this being that big of an issue for the DP-28, so maybe it's just the MG-34 that needs work.
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I 101% agree with you. I have been playing RO since it was just an unreal tournament mod. I can honestly say this is the only part of the game that frustrates me. I just recently played RO1 last week to remind myself how the MGs work. Wow, what a difference and RO1 implements them so much better. Sure you can hip fire them but that was ALWAYS a last resort in RO. I would love for this to be removed as I feel it makes people use them for the wrong reason. I enjoyed having MGs covering me in RO1 instead of leading the way in RO2.
I think the main reason that MGers end up ramboing is because MGs are so weak when they're used "properly".
If you try to fire an MG from a prone or entrenched position you get shot almost immediately because it's so easy for riflemen to hit you. Ramboing means you live longer and you get more kills.
I think a good solution would be to change the "set up" position of MGers so that they're lower, currently it's too difficult to get setup without getting shot immediately. Also, lower MG recoil so that they're more dangerous.
I think the main reason that MGers end up ramboing is because MGs are so weak when they're used "properly".
If you try to fire an MG from a prone or entrenched position you get shot almost immediately because it's so easy for riflemen to hit you. Ramboing means you live longer and you get more kills.
I think a good solution would be to change the "set up" position of MGers so that they're lower, currently it's too difficult to get setup without getting shot immediately. Also, lower MG recoil so that they're more dangerous.
I think the main reason that MGers end up ramboing is because MGs are so weak when they're used "properly".
If you try to fire an MG from a prone or entrenched position you get shot almost immediately because it's so easy for riflemen to hit you. Ramboing means you live longer and you get more kills.
I think a good solution would be to change the "set up" position of MGers so that they're lower, currently it's too difficult to get setup without getting shot immediately. Also, lower MG recoil so that they're more dangerous.
I disagree. I see many, many people racking dozens and dozens of kills as MGers using it "properly". Deployed MGs are not underpowered at all, even with the ghosting issue fixed.I think the main reason that MGers end up ramboing is because MGs are so weak when they're used "properly".
If you try to fire an MG from a prone or entrenched position you get shot almost immediately because it's so easy for riflemen to hit you. Ramboing means you live longer and you get more kills.
I think a good solution would be to change the "set up" position of MGers so that they're lower, currently it's too difficult to get setup without getting shot immediately. Also, lower MG recoil so that they're more dangerous.
I think the main reason that MGers end up ramboing is because MGs are so weak when they're used "properly".
If you try to fire an MG from a prone or entrenched position you get shot almost immediately because it's so easy for riflemen to hit you. Ramboing means you live longer and you get more kills.
I think a good solution would be to change the "set up" position of MGers so that they're lower, currently it's too difficult to get setup without getting shot immediately. Also, lower MG recoil so that they're more dangerous.
Been saying this for months -- well, the bit about using MGs "properly." Classic helps things a bit in this regard, though not a ton.I think the main reason that MGers end up ramboing is because MGs are so weak when they're used "properly".
If you try to fire an MG from a prone or entrenched position you get shot almost immediately because it's so easy for riflemen to hit you. Ramboing means you live longer and you get more kills.
I think a good solution would be to change the "set up" position of MGers so that they're lower, currently it's too difficult to get setup without getting shot immediately. Also, lower MG recoil so that they're more dangerous.
I agree with this 100%.I agree on the RMB to enter hipfire. Not only for the drawing, but for the sake that when firing an MG from a standing, hipped position the person would still need to take a fairly good stance in comparison to another weapon with the awkward grip and carrying.
I agree on the RMB to enter hipfire. Not only for the drawing, but for the sake that when firing an MG from a standing, hipped position the person would still need to take a fairly good stance in comparison to another weapon with the awkward grip and carrying.
As of the "ironshight" to fire is a problem in my eyes.
All weapons except the AT rifle can shoot without raising your rifle. Why should the game restrict me from actually pulling the trigger when I carry a Mg in my hands, that was something that pissed me off in RO1 atles. The fact that a simple game restriction stops me from just squeezing the trigger and sending a hail of bullets into that enemy that just ran into me. No, i dont like this rightclick to be able to shoot thingie. U
the hipshooting people complain about happens in close enviorments. Its realistic to be able to favor useing a huge machinegun over a little p38.
Its fine the way it is....