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Media Update: Mosin Nagant

oscar.nein

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Jan 1, 2006
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Manufactured at the Tula arsenal in 1937 this 1891/30 found its way to Vietnam by way of a Soviet supply crate. A significant number of old Soviet surplus supplies, plus weapons captured during WW2, were sent to The People's Republic of Vietnam (PAVN) and to the Nation Liberation Front (NLF or “VC”).

The Mosin Nagant is the most mass produced and plentiful rifle of all time. Over 100 million rifles were made from 1881 to 1965 by many manufacturers from several different countries.





Fun fact - Remington and New England Westinghouse were two US companies that produced some of the first Mosin Nagant rifles. Pre-WW1 Russia had manufacturing contracts with both of these companies but could not completely fulfill payment for all of the rifles produced. This was devastating to Remington and almost put them out of business. The US government bought the remaining, unpaid-for Mosins and sent those rifles with the soldiers & engineers who participated in the Allied intervention of the Russian Civil War, Operation Archangel in 1918.

In game, the 91/30 is used by the NLF and the 91/30 PU is used by both the NLF and the PAVN. Both versions of the rifle include an attachable “pig-sticker” bayonet - making it the longest rifle in the game, by far.


View video on mobile


PC Gamer Preview & Helicopter Reveal Trailer

Incase you missed the Preview by PC Gamer - Tyler writes about his experiences playing an early version of Rising Storm 2: Vietnam talks with Sturt Jeffery from Antimatter games about the newly revealed pilotable helicopters.



PAX WEST

As a reminder, RS2 devs will be at PAX West presenting a live stream panel and answering community questions from both the audience and those posted on our Steam Community and over on /r/rs2vietnam and /r/redorchestra. Go post your questions!


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Oh, a new update already. Great stuff ! :D

Feedback:
Hm, not sure about some weapon handling animations optimal here...
The first couple of seconds when he goes into scope and off again feels like a robotic arm is operating the weapon.
Doesn't look natural enough to me.
The aiming on the no scoped is better, but still seems a tad too digital with too much smoothing maybe ?
 
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kookooskoos;n2269091 said:
Shame! The Red Orchestra 1 and 2 sight pictures were good! I can't believe they did away with details just to make the game more "playable" and less realistic.

I like realistic sights as well but here's the thing:
In real life you'll see better through certain sights than in game with realistic model. For example if M1 garand sights had have realistic model, they would be completely useless.

http://www.e-sarcoinc.com/images/pro...il/grd094a.jpg

You would not see a thing. But looking through those in real life will actually give you sight picture similar to this one:
http://img03.deviantart.net/6498/i/2...ss-d397m25.jpg

So you will either have unrealistic model but somewhat realistic aiming or realistic model and a lot harder aiming.

Although yes, in case of open V or U sights it may be a little bit unnecessary.
 
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