Yeah it's nice but it needs more bombed out **** on the streets, for firefights
That's what the germans did afaik, bomb the **** out of the city
That's what the germans did afaik, bomb the **** out of the city
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Nimsky said:Yeah it's nice but it needs more bombed out **** on the streets, for firefights
That's what the germans did afaik, bomb the **** out of the city
DrGuppy said:Of course! Personally I like to build everything up, then blow it up. That way I get a very realistic look because I have the complete building done and can see where all the pieces would likely go if it were hit by a bomb or tank shell or whatever. Plus who doesn't like destroying their own work?
Not since the release of Garry's mod.Xendance said:That's more funnier with sandcastles than with polygons in UE :|
FYROM said:Case in point, RO-MoltkeBridge. And that was with before and after aerial photos of the neighborhood cataloging the buildings and level of destruction.
Maybe with Flashpanhunter now on the dev team, we might get a fully-realized Moltke Bridge map.
Solitaire said:Well his map wasn't too accurate even after getting tons of material from various contributers among the community including me. I don't think that'll change. It's not the material itself - it's how to use it and to think oneself into the whole thing.
Most practicess regarding good material seems to be - "Yeah give me material I will ignore it anyways"
I witnessed this a lot and got very creative answers why this and that can't be done.
as a person who was born there and lived for a long time, i would double thatPycckuu said:The map looks great, I just wish it was historically accurate