Bad troll.Lol, I take it your what, 10 years old? And that you think you can take on anything? All im saying is, that if you know how to use the demo perk, it works.
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Bad troll.Lol, I take it your what, 10 years old? And that you think you can take on anything? All im saying is, that if you know how to use the demo perk, it works.
And I'm sure the community of KF is patting your back for soloing a Fleshpound, old man.I can easily take out a fleshpound with two grenades from the M79. Easily.
an m79 has a base damage of 350, and at with a demo perk of level 5, you get 50% more explosives damage, which brings your total damage output to around what, 525? If level 6 is 60% damage (not sure, i'm only a level 2), it's about 560.
The fleshpound has a base health of 1500. On beginner, all zeds have only 50% of their health, bringing the fp down to 750. I assume you are alone, because the fleshpound gains 375 hp per player.
It is only possibly to 2 shot a fleshpound on a single player beginner game, since a normal game would bring the fp's total hp to 1500, and at a level 6 demo, you're max damage for 2 m79 grenades is 1120.
You lose. Good day, sir.
An M79 has a base damage of 350
By the way, where can one find these numbers?
http://strategywiki.org/wiki/Killing_Floor/Weaponshttp://strategywiki.org/wiki/Killing_Floor/Weapons
http://strategywiki.org/wiki/Killing_Floor/Enemieshttp://strategywiki.org/wiki/Killing_Floor/Enemies
And yes, mathematics, it's a trusted way to prove people wrong.
Did you notice this part? Just making sure.
"Flesh Pound: A zombie with heavy metallic arms, that takes half damage from bullets, double damage from frag grenades and pipebombs, and increased damage from the M79 grenade launcher."
// A little extra damage from the grenade launchers, they are HE not shrapnel,
// and its shrapnel that REALLY hurts he FP