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Iron Europe: 1914-1916

Iron Europe and the UDK

Iron Europe and the UDK

Just a small announcement to make regarding Iron Europe and the UDK, written by me an Ekoms on behalf of the IE Team.


As most of you are aware, the Unreal Development kit (UDK) has been released for public use. We have heard some comments that we should switch over to the UDK. To avoid any confusion about what the Iron Europe team will be doing, we are making this announcement:
We will continue to mod for the unreleased Heroes of Stalingrad. It is in our best interests to proceed as planned due to the similarities in our game designs. Having our own release, though nice, would only create more work for us than necessary. We would have to build more assets, write more code, and do more research than is possible within an acceptable time-frame for a team of our size.

Also, we all love the RO franchise and the community and feel a bit of loyalty to TWI for giving us such an awesome platform to build off of.

 
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Just a small announcement to make regarding Iron Europe and the UDK, written by me an Ekoms on behalf of the IE Team.


As most of you are aware, the Unreal Development kit (UDK) has been released for public use. We have heard some comments that we should switch over to the UDK. To avoid any confusion about what the Iron Europe team will be doing, we are making this announcement:
We will continue to mod for the unreleased Heroes of Stalingrad. It is in our best interests to proceed as planned due to the similarities in our game designs. Having our own release, though nice, would only create more work for us than necessary. We would have to build more assets, write more code, and do more research than is possible within an acceptable time-frame for a team of our size.

Also, we all love the RO franchise and the community and feel a bit of loyalty to TWI for giving us such an awesome platform to build off of.


fully understandable

alone the Balistics code wich will be finished and fully working in HoS would probably take you a few weeks of work at minimum
 
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Holiday Update

Holiday Update

Hello again and welcome to the Iron Europe Holiday Update. Some of you may have noticed that we did not have any update on December 1st, but this is because we wanted to save up something nice for around the holidays.

This month we have a special media release by one of our members Javex.
Javex, our sound guy, has produced some great sounds for Iron Europe, so he made a little video to show them to you, so watch and enjoy:
YouTube - Iron Europe: 1914-16 December Media Release: Audio Showcase

I hope you liked this update, so stay tuned for next month!
 
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February Update

February Update

Well it's about that time again, another update from the IE team.

This month we have a couple things to show you. First, we have an announcement about the website. The Iron Europe site is getting a bit of a face lift. Our members Miro! and Tech have been working it for the past couple of weeks now and we hope to have it ready soon.


Next we have a couple of renders to show you. Please note that everything you see here is a work in progress. There's always the possibility for us make something better, so weapons you see now might be reworked later on.

Here we have the Cricket Ball Grenade (redone),
cricketballgrenadefinishedrender-mo.jpg

And the description that will accompany it in-game,

"The No. 15 Ball Pattern grenade, more commonly known as the Cricket Ball grenade, was introduced in 1915. Due to the shortage of grenades the No. 15 was a simple design allowing for ease of production.

The fuse was friction ignited and had a lead cap to prevent it from getting wet. In order to arm the grenade, the lead cap would be removed and the fuse would be lit, either by the standard method of striking the fuse against an armlet, or by the less traditional method of lighting it with lite cigarettes or pipes. The thrower then had 5 seconds to get rid of it.

The grenade itself was judged to have to much explosive powder and being too big overall. And while the Cricket ball served well in drier theaters of combat, on the Western Front the lead cap proved insufficient to protect the fuse from the damp conditions, leading to many unusable grenades.

The No. 15 quickly fell into disfavor, and while it had limited success in some theaters, its brief run was replaced by the famous Mills Bomb."
-CrazyThumbs


And, to wrap it up is a little something I have a feeling most of you will like, The SMLE Mk III.
leeenfieldnewspostmoddb.jpg


That's all we have for this month, stay tuned for the next update and feel free to stop by at our website,
http://ironeuropegame.com/news.php[url]http://ironeuropegame.com/news.php[/URL]
 
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