Someone had the new Rhinos and the Ion Thruster so I could try them this weekend.
Rhinos were cool, I feel like sometimes they compensate for bad aim with the ricochets still headshotting luckily, but that's ok maybe, whatever - they don't feel too powerful so that's probably fine, if not even unfortunate.
Ion Thruster felt kind of broken though. I am almost tempted to call it "OP," but I guess its relatively small weakness is large zeds where none of the attacks are overly effective - even the "charge" attack which I feel like should be more powerful probably. It provides instant fall-down for scrakes (not sure about FP), but still its damage doesn't feel great.
What's broken IMO is random "critical hits" all over the place. As if berserker wasn't already a somewhat low-aim class, random spamming of light attacks would display "crits/headshots" all over the place, and even repeatedly? I don't know how to describe it, it felt veryh weird. Maybe that's on the technical side how the weapon works? Not necessarily increased damage, but increased critical hit "area" or something?
This is most visible with custom headshots - I have the dosh ones turned on, so you could see dosh signs popping up all over the place while light attacking. At the end of the (long/hard) game, I had like ~550 headshots with berserker on the stats screen and at "first place"... basically what...
I will see if I can find the match in my videos, I stream. I'll post it later today.
Rhinos were cool, I feel like sometimes they compensate for bad aim with the ricochets still headshotting luckily, but that's ok maybe, whatever - they don't feel too powerful so that's probably fine, if not even unfortunate.
Ion Thruster felt kind of broken though. I am almost tempted to call it "OP," but I guess its relatively small weakness is large zeds where none of the attacks are overly effective - even the "charge" attack which I feel like should be more powerful probably. It provides instant fall-down for scrakes (not sure about FP), but still its damage doesn't feel great.
What's broken IMO is random "critical hits" all over the place. As if berserker wasn't already a somewhat low-aim class, random spamming of light attacks would display "crits/headshots" all over the place, and even repeatedly? I don't know how to describe it, it felt veryh weird. Maybe that's on the technical side how the weapon works? Not necessarily increased damage, but increased critical hit "area" or something?
This is most visible with custom headshots - I have the dosh ones turned on, so you could see dosh signs popping up all over the place while light attacking. At the end of the (long/hard) game, I had like ~550 headshots with berserker on the stats screen and at "first place"... basically what...
I will see if I can find the match in my videos, I stream. I'll post it later today.