FNG / Fresh Meat
- Jan 19, 2011
How can i export 3D model like weapons,character from ro2sdk to udk and after on 3ds max?
Open the SDKHow can i export 3D model like weapons,character from ro2sdk to udk and after on 3ds max?
Actually I found the model I need, but I didn't figure out how to Add the StaticMeshActor. Once I have the perview of the model (the one where the model is shown with the black screen) , If i Right click on it nothing happens. If I left click it twice another kind of editor is opened, it's the Unreal AnimSet Viewer or something like that, but there's no option like the one you mention. So how do I add the StaticMeshActor?Open the SDK
select the model you want in the Package Browser
right-click in the editor window
Add StaticMeshActor(the model you want)
Double-click it, then in its properties, under Movement, set the coordinates to 0,0,0
File --> Export Selected (choose your filetype, I usually use .obj but thats just my preference)