How can i export 3D model like weapons,character from ro2sdk to udk and after on 3ds max?
How can i export 3D model like weapons,character from ro2sdk to udk and after on 3ds max?
Open the SDK
select the model you want in the Package Browser
right-click in the editor window
Add StaticMeshActor(the model you want)
Double-click it, then in its properties, under Movement, set the coordinates to 0,0,0
File --> Export Selected (choose your filetype, I usually use .obj but thats just my preference)
Look for a way to import ActorX models with your software of preference.What if one doesn't have or want max?