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Having access to the opposite team's weapons - Bad thing?

Having access to the opposite team's weapons - Bad thing?

  • Yes. You should only be able to acquire enemy weapons by picking them up.

    Votes: 206 71.8%
  • Doesn't bother me

    Votes: 38 13.2%
  • No. You should be able to spawn with weapons from the enemy team

    Votes: 43 15.0%

  • Total voters
    287
Yes it is a bad thing, teams have lost there distinctiveness - May also be one of the reasons stats are broken
In stalingrad there wasnt much distinctiveness anywhere. Troops used eachothers weapons because they were everywhere. Germans actually rechambered weapons to fit the 8mm so they chould use them.

I think having access to absurd unlocks is a more pressing matter than acquiring weapons from dead soldiers.
Completely agree
 
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ROHOS = what is easy to do in real life is easy to do ingame. In Stalingrad it was easy to find an enemy weapon and use it. It was done by a huge number of people and as others have said, they even went as far as re-chambering captured weapons to fire their ammo.

It is realistic, so it should stay in.

Gameplay > Realism, I think it can stay in but it should be limited. Do you unlock the ability to use the enemy weapons at the same time as you become a hero with the class? If so, limit it to heroes only, that way the server can pretty much decide since you can limit the number of heroes.
 
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Gameplay > Realism, I think it can stay in but it should be limited. Do you unlock the ability to use the enemy weapons at the same time as you become a hero with the class? If so, limit it to heroes only, that way the server can pretty much decide since you can limit the number of heroes.


It is already limited and has to be unlocked.

How will it have an adverse affect on gameplay? Anybody can pick up any weapon they find as it is already?

Btw gameplay > realism is nonsense because neither are mutually exclusive. RO and ROHOS have realism and great gameplay.
 
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It is already limited and has to be unlocked.

Having it as a unlock is not limiting it effectively, even if it takes two years before most players have the unlock that means it essentially won't be limited in two years. It probably won't take two years and with bugged stats it's pretty much here already.

How will it have an adverse affect on gameplay? Anybody can pick up any weapon they find as it is already?

What? Players having different guns doesn't effect gameplay in a FPS? If someone takes the time to search for their preferred gun among each time they respawn they won't be very active in the game itself... With that logic we could also completely remove the class restrictions.

Btw gameplay > realism is nonsense because neither are mutually exclusive. RO and ROHOS have realism and great gameplay.

I agree, they aren't, I think realism more often brings better gameplay than some fantasy solution. This isn't one of those times. How realistic it's can also be argued about. Technically the whole team can now have the enemy weapons. How often did that happen in Stalingrad?
 
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Nazi assaults stack Mkbs, soviet machine gunners get MG34. Problems? If you want to remove enemy loadout then remove Mkbs. Other than that Heroes should be special, making them just another solder with nice icon kinda sux.

Just the fact that you described the Ostheer as 'Nazis' is evidence enough of your ignorance.

Essentially, you're saying that because the Germans get a gun the Soviets can't get, enemy load-outs are fine.

And Heroes shouldn't really be all that, as we're seeing now, there can only be so many heroes, and they usually get taken by the people who load in first.

Pretty much, making them anything other than a slightly better version of that class is akin to giving god-mode to people who load first, and everyone else gets to run around being slaughtered.
 
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Its not a matter of opinion. It's a matter of historical FACT. Germans AND Russians USED and were ISSUED enemy weapons. The most they ever did was during Stalingrad. And it was not just subject to few the select few. It was a matter of convenience of what they had laying around. I don't think it would be a game about the Battle of Stalingrad with out this feature because this was such a frequent occurrence. (Sure was a hell of a lot more common than this dumb MKb showing up in the game... or the MP40/2... or the C96 Pistol... Or the AVT... or the mag-fed MG)
Just because you don't think of Germans carrying PPSH's doesn't mean they didnt (This fact made the PPSH41 the second most used SMG in the German army). They loved them. That and the SVT (German Selbstladegewehr 259).

Its like debating over weather we think Hitler should have died or not so we can have the convenience of playing past 1945. It's pointless to argue the fact.
 
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Well if you want people to not always use Germans weapons then they should not have made them so superior plain as that. They should have found a way to keep Russian gear on par. Like not throwing in every rare gadget and toy they could think of like MKB's an MP40 double Mags. But they did an now all the German stuff is blatantly superior so of course Allies players are going to pick it.

It's probably part of the reason Russians are doing better lately on maps that don't have Tanks enabled. Since armed with similar weapons the only remaining big disadvantage for Allies is the crappy Tank with paper turret armor.
 
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Well if you want people to not always use Germans weapons then they should not have made them so superior plain as that. They should have found a way to keep Russian gear on par. Like not throwing in every rare gadget and toy they could think of like MKB's an MP40 double Mags. But they did an now all the German stuff is blatantly superior so of course Allies players are going to pick it.

It's probably part of the reason Russians are doing better lately on maps that don't have Tanks enabled. Since armed with similar weapons the only remaining big disadvantage for Allies is the crappy Tank with paper turret armor.


Russian weapons are not inferior to their German counterparts, with the possible exception of the MG.

Mosin Nagant = K98, Pretty equal.

SVT = G41, I actually have a slight preference to the SVT.

MP-40 = PPSH-41 = MP-40 is better at slightly longer ranges, whilst the ppsh-41 is unstoppable with a drum mag up-close and in your face. Mkb or not.

Pistols = Equal, and who the hell gives a damn?

Scoped bolt-actions = Same.

Scoped SVT > Scoped G41. Hands down.

AVT < MKB.

DP-28 < MG-34

The Germans have an Assault Rifle, a better MG, and a better tank. While not 'fair', it's not this terrible, "OMGRUSSIANSGETTING****INGRAPEDEVERYMAPGUIZ"

that the forums make it out to be. Learn to use the Russian weapons, they're just as potent(usually) as their Axis counterparts.

Anyone who starts arguing that the German bolt-action rifle is superior needs to stay out.
 
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I agree completely, with a possible exception being German heroes being able to spawn with PPSh-41s with drum mags. I'm not sure whether or not Russians ever really ditched their PPShs in favor of the MP-40, but if they did, it could be the same thing for the Russians. Except they'd have a chance to use the normal MP-40 cause the MP-40/II is just dumb.
 
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Well if you want people to not always use Germans weapons then they should not have made them so superior plain as that. They should have found a way to keep Russian gear on par. Like not throwing in every rare gadget and toy they could think of like MKB's an MP40 double Mags. But they did an now all the German stuff is blatantly superior so of course Allies players are going to pick it.

They really should make a Mutator for hardcore players that takes out all these upgraded crap.

But realistically if anything we should be seeing more enemy weapons (and less of the rare weapons)

MP-40/II is just dumb.
+1

And if they had stuck to realism like they should the weapons would have lvled themselves out. They artificially changed many of the weapons and now its all messed up.
 
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