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Another nice map, well done! Everything works as it should which is great even for servers with large player base the game play is challenging.
My one complaint is the railings on the elevated walkways. It would be nice if there weren't blocking volumes to allow a quick escape by jumping over them and avoiding 2 prong attack from zeds converging on you from either direction. It does make the map a challenge though.
I especially like the way the zeds seem to float out of the cells. Scary when they seem to come out of nowhere.
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