I wasnt discussing shooting from the roof into the russian spawn exit. I was talking about people that are roughly outside the hotel under a bit of cover tossing grenades into the spawn and onto the pile just outside the spawn. Considering the only way to "fight bacK" is just to sit down with no cover and jump out (as they can hit you but you cant see them effectively) it essentially makes the map pointless once it begins happening and it only takes 1 or 2 enemies to get to that point and in a 30 minute game and concerted effort it happens.
Then you die, over and over, and then you die again, over and over, without having any opportunity to fight back. No amount of magical skill will save you, because it is a flaw in the map. Your not going to magically get out of the single choke point, bring up your iron sites, and then be able to hit the enemy. because of the nature of the map the grenade throw required also requires an abbeherent amount of skill.
Here are the stats for the game in question.
http://www.rostats.net/stats/matchstats.php?match=889
Players 9 and 16 in the Player Summary section are the example. Not that I feel that they were doing anything wrong, merely being unscrupulous and providing a solid object lesson as to why this is a "bad thing"
I plan on doing this from now on as well, not because I feel it is the thing most exactly pointed out as being "fair" perhaps, but because the standard is raised that this is what you have to do to have fun, or someone else will do the same thing to you.
do unto others as they would do unto you. Well it doesnt work to play by some codified rules that in the end no one cares about.
So, this "should" be thought about before releasing a retail game. because there are a lot more Counsterstrike players that are going to be thinking "I have steam, I have the ability to play this..." and they are going to be doing this stuff because its how they enjoy the game.
Then you die, over and over, and then you die again, over and over, without having any opportunity to fight back. No amount of magical skill will save you, because it is a flaw in the map. Your not going to magically get out of the single choke point, bring up your iron sites, and then be able to hit the enemy. because of the nature of the map the grenade throw required also requires an abbeherent amount of skill.
Here are the stats for the game in question.
http://www.rostats.net/stats/matchstats.php?match=889
Players 9 and 16 in the Player Summary section are the example. Not that I feel that they were doing anything wrong, merely being unscrupulous and providing a solid object lesson as to why this is a "bad thing"
I plan on doing this from now on as well, not because I feel it is the thing most exactly pointed out as being "fair" perhaps, but because the standard is raised that this is what you have to do to have fun, or someone else will do the same thing to you.
do unto others as they would do unto you. Well it doesnt work to play by some codified rules that in the end no one cares about.
So, this "should" be thought about before releasing a retail game. because there are a lot more Counsterstrike players that are going to be thinking "I have steam, I have the ability to play this..." and they are going to be doing this stuff because its how they enjoy the game.
Upvote
0