I have a quadcore system with a 24 months old gfx. Considering that this does not look better than UT3, in fact worse, I should be getting stable 40s when I put everything on low. Appearently, I don't. I happen to get a wild range between drops to 15 and quiet 80 whatever level of detail. It's a jerky engine with jerky controlls. And a jerky miminum requirements list. I can pump up the visuals, that only makes it crash even faster. Lot's of apologists in here as well. Paid a lot of Euros for a deluxe edition of a game that does nothing but freeze, bug out, lag, behave contrary to expectations, and would it work, god I think it's actually rather boring. Realism still means complex movement controls here. They should have went with a different engine for starters. Do RO3 on a call of duty enginge and leave the console constrains behind. That would be a tight, fluid game.