So I was recently thinking about what new specimens TWI could possibly add, but I realized the current batch right now really compliment eachother very well. I did try things like the brute but I found them silly and annoying.
So instead I thought about adding "rare" versions of already-existing specimens. I would call them "chargers".
Specifically, a charger gorefast, a charger scrake and a charger fleshpound.
Basically, everytime a gorefast, scrake or fleshpound spawns in the map, there would be a 2% chance of it being a "charger" variant.
A charger is completely identical in statistics to the common specimen; same health and damage. However here's the twist : it spawns fully-raged and runs at full speed regardless of how far it is from players or its health. It is permanently raged and will never slow down (unless crisping).
They would also have a different skin to help warn the players. A charger gorefast could be purple/blue-ish, a charger scrake could have a red-ish apron, a black mask and red eyes. A charger fleshpound could simply have green lights on at all times. Maybe also give them a lower-pitched voice. Perhaps increase the bounty aswell.
I think this would add some fun randomness into games. Perhaps have them completely disabled in Beginner and Normal. I could see this promote teamwork and perhaps diminish the survival rates of loners.
thoughts?
So instead I thought about adding "rare" versions of already-existing specimens. I would call them "chargers".
Specifically, a charger gorefast, a charger scrake and a charger fleshpound.
Basically, everytime a gorefast, scrake or fleshpound spawns in the map, there would be a 2% chance of it being a "charger" variant.
A charger is completely identical in statistics to the common specimen; same health and damage. However here's the twist : it spawns fully-raged and runs at full speed regardless of how far it is from players or its health. It is permanently raged and will never slow down (unless crisping).
They would also have a different skin to help warn the players. A charger gorefast could be purple/blue-ish, a charger scrake could have a red-ish apron, a black mask and red eyes. A charger fleshpound could simply have green lights on at all times. Maybe also give them a lower-pitched voice. Perhaps increase the bounty aswell.
I think this would add some fun randomness into games. Perhaps have them completely disabled in Beginner and Normal. I could see this promote teamwork and perhaps diminish the survival rates of loners.
thoughts?
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