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free2game

Member
Sep 2, 2009
15
0
Build UT2004_Build_[2004-11-11_10.48]

OS: Windows NT 6.0 (Build: 6002)
CPU: GenuineIntel PentiumPro-class processor @ 2667 MHz with 4095MB RAM
Video: NVIDIA GeForce GTX 285 (9562)

IDirect3DVertexBuffer9::Lock failed(80004005).

History: FD3D9VertexStream::Cache <- FD3D9RenderInterface::SetVertexStreams <- RenderStaticMesh <- FDynamicActor::Render <- RenderLevel <- kf-wyre.myLevel <- FLevelSceneNode::Render <- RenderLevel <- kf-wyre.myLevel <- FLevelSceneNode::Render <- RenderLevel <- kf-wyre.myLevel <- FLevelSceneNode::Render <- RenderLevel <- kf-wyre.myLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Wyre Forest <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free


happens everytime I connect to a server
 
IF you run a multiscreen setup on nvidia can you disable one screen and run ro as a test.

Try disabling the steam overlay when running the game and see if that fixes the issue.

Try installing the latest graphics drivers and directx revision from microsofts site (google it).

Try running the game in windowed mode does that work? Run the game and start browsing the web or something then it will auto start in windowed mode. If it works then, then you should check the refreshrate and resolution settings in your killingfloor.ini in your killingfloor system folder. Just browse till you see things like mindesired refreshrate etc.
 
Upvote 0
IF you run a multiscreen setup on nvidia can you disable one screen and run ro as a test.

Try disabling the steam overlay when running the game and see if that fixes the issue.

Try installing the latest graphics drivers and directx revision from microsofts site (google it).

Try running the game in windowed mode does that work? Run the game and start browsing the web or something then it will auto start in windowed mode. If it works then, then you should check the refreshrate and resolution settings in your killingfloor.ini in your killingfloor system folder. Just browse till you see things like mindesired refreshrate etc.
all of this happened after I updated my drivers/directx
 
Upvote 0