We need a sp00ky map for Halloween.
With skeleton clots.
That have trumpets.
I like how amazingly creepy it is, your turning things to red mist to make clones, testing with those clones and after they are dead or you are finished with them it throws the bits into a big blender to turn back into more clones.
Naturally, they aren't just recycling fallen specimens, though.
Notice that you don't see any dead bodies laying around the streets of Paris, or any other locale so far?
Not even skeletalized remains. Surely everyone didn't evacuate safely.
Yep. Scary thought, isn't it? The more cities the Zed forces conquer, the larger their army grows.
Now compare how many zeds we actually take down in the course of one game to the population of one of these cities, or even of a large research facility or army outpost.
Even when you factor in the people who DID escape, or the people the zeds simply eat for sustenance, or that however much remains of each 1 victim won't be enough to make 1 whole zed... Their army must still be growing rapidly.
We may be fighting a losing battle here, guys.
Well, unless you kill hans, patty, the other boss or blow up a cloning site.
Same with the Jem'hadar in DS9 tactics wise in my eyes. Mostly unstoppable clone army of soldiers and officers but once you cut off the source of the clones they quickly crumble when they run out of resources.
We need a sp00ky map for Halloween.
With skeleton clots.
That have trumpets.