This is a pretty typical feature request for zombie games, but I'm gonna throw it out there.
Purely for relief of spectator boredom, and not for the sake of different gameplay, I suggest a really minimal zombie play feature.
I figure, a one-shot respawn as a clot without extra health, speed, or anything that could really affect the survivor gameplay. Players would die, wait frozen until the next squad that includes a clot spawned, and then they'd pop up across the map with basically only the ability to walk around slowly and do a little bit of attack damage, until inevitably they are spotted and quickly have their heads popped off by a player.
This is only for the sake of something to do while a player waits for the round to end. Maybe even nix the ability to do any damage to guarantee no real effect on the survivors' game, and only allow zombie spectators the ability to walk around until they're killed.
I'm really just throwing this out there cause I personally think it would be alot of fun. Here are the problems I can think of:
1. AFK dead players last alive as zombie specs would halt the game. Solve by forcing death if the number of live zeds is less than 6 or something.
2. I've heard that that kind of thing takes a good bit of coding and work by developers. Solve by promising to take them out for ice cream and lapdances.
3. Needy members of the player community much like myself would inevitably demand and whine that the zombie spectator feature be expanded into a full zombie teamplay mode (a la Half Life Zombie Panic!) . I don't want that. I just think it'd be really nice to be able to walk around and interact with the world after I die (a la spectator mode in the original Quake online deathmatch) instead of just floating around thinking about how dying sucks.
To make it purely a spectator feature would make KF just that much more unique, I think. Of course some might have problems with it, so making it a server-side and/or client side option would probably be prudent.
Cheers,
-Joker
Purely for relief of spectator boredom, and not for the sake of different gameplay, I suggest a really minimal zombie play feature.
I figure, a one-shot respawn as a clot without extra health, speed, or anything that could really affect the survivor gameplay. Players would die, wait frozen until the next squad that includes a clot spawned, and then they'd pop up across the map with basically only the ability to walk around slowly and do a little bit of attack damage, until inevitably they are spotted and quickly have their heads popped off by a player.
This is only for the sake of something to do while a player waits for the round to end. Maybe even nix the ability to do any damage to guarantee no real effect on the survivors' game, and only allow zombie spectators the ability to walk around until they're killed.
I'm really just throwing this out there cause I personally think it would be alot of fun. Here are the problems I can think of:
1. AFK dead players last alive as zombie specs would halt the game. Solve by forcing death if the number of live zeds is less than 6 or something.
2. I've heard that that kind of thing takes a good bit of coding and work by developers. Solve by promising to take them out for ice cream and lapdances.
3. Needy members of the player community much like myself would inevitably demand and whine that the zombie spectator feature be expanded into a full zombie teamplay mode (a la Half Life Zombie Panic!) . I don't want that. I just think it'd be really nice to be able to walk around and interact with the world after I die (a la spectator mode in the original Quake online deathmatch) instead of just floating around thinking about how dying sucks.
To make it purely a spectator feature would make KF just that much more unique, I think. Of course some might have problems with it, so making it a server-side and/or client side option would probably be prudent.
Cheers,
-Joker